User Tools

Site Tools


selling

Selling Loot in the Trimarch

  • Good Time Charlie's Trading Post is a good place to sell basic loot items.
  • The West Fudley Market is a good place to get rid of bulk food, drink, clothing and livestock.
  • There's a chance that the Barons of Bromley or Fudley would buy weaponry, warhorses or luxury goods in moderate amounts (50% chance to buy up to 500gp of such goods). Baron Rufo is less likely to buy such gear (15% chance, but won't spend more than 100gp at a time).
  • Castle Hydra counts as a Castle for selling loot (see below, at 50% of normal value for gems, jewelry and the like). Hydra company will buy any horses they can at full market value.
  • You can send almost anything to Marcello to be sold on his next trip to one of the nearby cities. There is, of course a 25% service fee, but he does pay in advance.
  • You can always make the trip to one of the nearby cities yourself.
  • There is absolutely no market for herbals in Gerk.

A Few Reminders from Book 4

  • Captured non-magic arms and armor can be sold for 1/3 list price.
  • Captured silver, masterwork and magic arms and armor can be sold for full list price.
  • When you have gathered treasure, various items such as gems, books etc., will have a cash value. You may sell them only at a Castle, Town or City. Selling them at a castle will only yield 50% of cash value, a town 75% and a city 100% of the price. The Judge can impose a period of 1d6 days to dispose of loot in a city, while in a town or castle it will only take single day. If you don’t happen to have a Jack or Fighter to appraise things, you’ll only yield 25% of the market price no matter where you sell things.
  • For these purposes, Critwall and Stoink count as Towns. Radigast, Admunfort and Greyhawk count as cities. Only, Castle Hydra counts as a proper Castle in the Trimarch.
selling.txt · Last modified: 2023/03/06 19:29 by dave