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dark_young

Dark Young
Armor Class 16 (natural armor)
Hit Points 41
Speed 30 ft., swim 30 ft.

STR DEX CON INT WIS CHA
22 (+6) 10 (+0) 18 (+4) 10 (+0) 16 (+3) 7 (-2)
Condition Immunities blinded
Senses blindsight 60 ft., passive Perception 13
Languages Tongue of the Old Ones

ACTIONS
Multiattack. The dark young makes two attacks: one with its tentacle and one with its bite. It may stomp as a bonus action if it moves.

Tentacle. Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 15 (3d6) bludgeoning damage. The target is grappled (escape DC 18). If the target is Large or smaller, it is also restrained until this grapple ends. While grappling the target, the predator has advantage on attack rolls against it. The predator has four tentacles, each of which can grapple only one target. When the predator moves, any medium or smaller target it is grappling moves with it.

Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 19 (3D8) piercing damage.

Stomp. Melee Weapon Attack: +9 to hit, reach 5 ft., one prone creature. Hit: 24 (4d8 + 6) bludgeoning damage if the monster moves

dark_young.txt · Last modified: 2021/03/09 18:58 by andrew