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future_rampage

FUTURE RAMPAGE

Thoughts about updates or revisions to the rules.

Languages: perhaps the bonus languages gained can be either languages or knowledge areas (lore, local areas etc)

Trollsons: change “see through illusions” into cast Detect Illusion 1/day

Large Mortals: double maintenance costs

Small Mortals: half maintenance costs

Fighter Trainings: maybe these should just be Fighter skills, so just as Clerics and Magic-Users have spells, but different lists and schedules of receiving them, so Fighter and Jacks both have skills, but different lists and schedules. Fighters would make skill checks instead of Ability Checks.

Ability Checks: do people really hate the roll under ability checks? It seems so damned intuitive. Primitives.

Skills: maybe NPC fighters and jacks ordinaries might not need full number of skills? Should there be a few more skill for ordinary folk to use? Maybe Jacks get 2 skills per level, every level?

Two handed heavy weapons perhaps more damage.

Henchmen: need to clarify some differences between Henchmen and Mercenaries/Specialists

Spider Silk Shirts: need to be nerfed

future_rampage.txt · Last modified: 2023/11/22 17:17 by dave