User Tools

Site Tools


five_torches_deep

This is an old revision of the document!


What is Five Torches Deep?

Five Torches Deep (FTD) strips 5e to its skeleton and fleshes it out with OSR elements. The goal is to provide an old-school experience to those familiar with 5e. It’s self-contained and playable as is, assuming familiarity with fantasy rpgs.

  • Core mechanics based on 5e
  • Four OSR-related classes
  • Four OSR-common races
  • Race and class restrictions
  • STR, DEX, CON, INT, WIS, CHA
  • Ascending AC
  • Rolled abilities and HP
  • Skills reduced and simplified
  • Magic system re-tooled, flattened
  • Spells can cause magical mishaps
  • Semi-compatible with 5e math
  • Semi-compatible with B/X math
  • Load and encumbrance
  • Incorporates dis/advantage
  • Slower and weaker rest and healing
  • Equipment can be broken
  • Ability scores determine limits
  • Retainers, morale, and reactions

Our Discoveries

  • Because every spell risks failure, spellcasters can cast as often as they have components for
  • Certain spell failures keep the spellcaster from casting again until a rest
  • Limited races and class choices
five_torches_deep.1574363885.txt.gz · Last modified: 2019/11/21 19:18 by andrew