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laborer [2019/12/09 22:03] andrewlaborer [2020/02/21 14:24] (current) andrew
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-=====LABORER RETAINERS=====+====== Laborer Retainers ======
  
-Here's what I think the rules had in mind, more or less.  Is this what we want, or do we want to roll Stats, give them skills like a PC? 
  
-//I think this is exactly what we want! If anythingmaybe it is too much of what we want. I just want a quick and easy way to create a base retainerand then give them one or two "tweaks" like what we do with background or feature cardsThen name themgive them a motivation, and create a card for them for the hireling deck.//+All laborer retainers arrive in ordinary clothesAC 10, but can wear Light Armor if given to themthey do not use shieldsAll laborer retainers arrive unarmedbut can use any simple weapon issued to them.
  
-Laborer Retainers +Load: the load each can carry is equal to 10 plus their Strong modifier.
-All laborer retainers arrive in ordinary clothes, AC 10, but can wear Light Armor if given to them, they do not use shields. +
-All laborer retainers arrive unarmed, but can use any simple weapon issued to them.+
  
 Weak: INT, CHA: melee and missile attacks, morale, perception \\  Weak: INT, CHA: melee and missile attacks, morale, perception \\ 
-Normal: WIS, DEX, camp tasks, repairs, damage bonus \\+Normal: WIS, DEX, camp tasks, repairs, damage bonus, resistance \\
 Strong:  STR, CON Hauling Loads, yanking on things, breaking stuff open, digging and building \\ Strong:  STR, CON Hauling Loads, yanking on things, breaking stuff open, digging and building \\
  
  
-Torch Boy: +**LABORER—CLASS E (torch boy)*
-HD:  ½;  Hp 2 +
-  Weak Modifier:  -2 +
-  Normal Modifier: +2 +
-  Strong Modifier: +2+
  
-Bearer +  * AC10  HD 1/2 HP 2  
-HD: 1, Hp5 +  * Resistance12 
-  * Weak Modifier: -2 +  * ModsW-2/N+2/S+
-  * Normal Modifier: +2 +  * Speed30';  Load 12 
-  * Strong Modifier+3+  * Morale: -2 
 +  * Stealth +2 Perception -
 +  * Attack-2;  Damage:  by weapon 
 +  * Ranged Attack:  -2, Damage: by weapon
  
-Porter: +S+2, D+2, C+2, I-2,W+2,Ch-2
-HD:  2;  Hp 9 +
-  * Weak Modifier:  -1 +
-  * Normal Modifier: ++
-  * Strong Modifier: +4+
  
-Packer 
-HD: 3, Hp: 13 
-  * Weak Modifier: -1 
-  * Normal Modifier: +3 
-  * Strong Modifier:  +5 
  
-Pack Master +**LABORER—CLASS D*
-HD:  4;  Hp 17 +
-  Weak Modifier: +
-  Normal Modifier: +4 +
-  Strong Modifier: +6+
  
-Load Master +  * AC: 10  HD 1 HP 5  
-  * Unordered List ItemHD:  5;  Hp 21 +  * Resistance12 
-  * Weak Modifier:  0 +  * Mods: W-2/N+2/S +3 
-  * Normal Modifier+4 +  * Speed: 30';  Load: 13 
-  * Strong Modifier+7+  * Morale-2 
 +  * Stealth +2 Perception -2 
 +  * Attack-2;  Damage:  by weapon 
 +  * Ranged Attack -2, Damage: by weapon
  
 +S+3, D+2, C+3, I-2,W+2,Ch-2
  
 +**LABORER—CLASS C**
 +
 +  * AC: 10  HD 2 HP 9 
 +  * Resistance: 13
 +  * Mods: W-1/N+3/S +4
 +  * Speed: 30';  Load:  14
 +  * Morale: -1
 +  * Stealth +3 Perception -1
 +  * Attack: -1;  Damage:  by weapon
 +  * Ranged Attack: -1, Damage: by weapon
 +
 +S+4, D+3, C+4, I-1,W+3,Ch-1
 +
 +**LABORER—CLASS B**
 +
 +  * AC: 10  HD 3 HP 13 
 +  * Resistance: 13
 +  * Mods: W-1/N+3/S +5
 +  * Speed: 30'  Load: 15
 +  * Morale: -1
 +  * Stealth +3 Perception -1
 +  * Attack: -1;  Damage:  by weapon
 +  * Ranged Attack: -1, Damage: by weapon
 +
 +S+5, D+3, C+5, I-1,W+3,Ch-1
 +
 +**LABORER—CLASS A**
 +
 +  * AC: 10  HD 4 HP 17 
 +  * Resistance: 14
 +  * Mods: W 0/N+4/S +6
 +  * Speed: 30'  Load: 16
 +  * Morale: +0
 +  * Stealth +4 Perception +0
 +  * Attack: +0;  Damage:  by weapon
 +  * Ranged Attack: +0, Damage: by weapon
 +
 +S+6, D+4, C+6, I+0,W+4,Ch+0
 +
 +**QUARTERMASTER (Elite Laborer)**
 +
 +  * AC: 10  HD 5 HP 21 
 +  * Resistance: 14
 +  * Mods: W 0/N+4/S +7
 +  * Speed: 30'  Load: 17
 +  * Morale: +0
 +  * Stealth +4 Perception +0
 +  * Attack: +0;  Damage:  by weapon
 +  * Ranged Attack: +0, Damage: by weapon
 +
 +S+7, D+4, C+7, I+0,W+4,Ch+0
  
  
  
laborer.1575929003.txt.gz · Last modified: 2019/12/09 22:03 by andrew