ibbur
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| ibbur [2019/12/28 14:36] – andrew | ibbur [2019/12/28 14:40] (current) – [Ibbur] andrew | ||
|---|---|---|---|
| Line 4: | Line 4: | ||
| Some examples of bargains an Ibbur might make include: | Some examples of bargains an Ibbur might make include: | ||
| - | - The spellcaster must promise to take a message to a living loved one. | + | |
| + | | ||
| - The spellcaster must promise to pay a regular retainer' | - The spellcaster must promise to pay a regular retainer' | ||
| - The spellcaster must promise to get vengeance on the Ibbur' | - The spellcaster must promise to get vengeance on the Ibbur' | ||
| Line 10: | Line 11: | ||
| - The spellcaster must allow the Ibbur to temporarily possess a body to experience one last pleasure of the flesh such as drinking liquor, eating food, laughing at a joke, a passionate embrace, or even just taking one last breath of fresh air as they watch the setting sun. | - The spellcaster must allow the Ibbur to temporarily possess a body to experience one last pleasure of the flesh such as drinking liquor, eating food, laughing at a joke, a passionate embrace, or even just taking one last breath of fresh air as they watch the setting sun. | ||
| + | As Ibbur talk amongst themselves, a spellcaster who breaks a promise might find that only the most desperate ghosts will ever want to help them in the future. The spirit world typically gives a spellcaster a reasonable amount of time to accomplish these tasks which can typically be addressed in downtime. | ||
| ===== Ghostly Ibbur ===== | ===== Ghostly Ibbur ===== | ||
| Line 16: | Line 18: | ||
| Ibbur (2 HD Brute) Disembodied Spirit, cannot physically attack or be attacked | Ibbur (2 HD Brute) Disembodied Spirit, cannot physically attack or be attacked | ||
| - | AC: 9; HD 2 HP 9 // | + | AC: 9; HD 2 HP 9 \\ |
| - | Resistance: 9; // | + | Resistance: 9; \\ |
| - | Mods: W -1/ | + | Mods: W -1/ |
| - | Speed: | + | Speed: |
| - | Morale: +4 // | + | Morale: +4 \\ |
| - | Perception +3 // | + | Perception +3 \\ |
| - | Attack: +4 Damage: 1d10; (vs Spirits Only) // | + | Attack: +4 Damage: 1d10; (vs Spirits Only) \\ |
| - | Spiritual Attack: -1, hit will provoke morale check 1d4 Intelligence Damage. | + | Spiritual Attack: -1, hit will provoke morale check 1d4 Intelligence Damage. |
| - | Invisible: cannot be seen in the Mundane World normally | + | Invisible: cannot be seen in the Mundane World normally |
| - | While not considered evil or else they wouldn' | + | While not considered evil or else they wouldn' |
| - | S+4, D-1 C+4, I-1 , | + | S+4, D-1 C+4, I-1 , |
| ===== Ibbur Corpse Possession ===== | ===== Ibbur Corpse Possession ===== | ||
| Line 35: | Line 37: | ||
| Ibbur Possessed Corpse (2 HD Brute) | Ibbur Possessed Corpse (2 HD Brute) | ||
| - | AC: 14 HD 2 HP 9 | + | AC: 14 HD 2 HP 9 \\ |
| - | Resistance: 13; vs. magic 9 | + | Resistance: 13; vs. magic 9 \\ |
| - | Mods: W-1/ | + | Mods: W-1/ |
| - | Speed: 30' | + | Speed: 30' |
| - | Morale: +4 | + | Morale: +4 \\ |
| - | Stealth -1, Perception +3 | + | Stealth -1, Perception +3 \\ |
| - | Attack: +4 Damage: 1d10 (or as weapon) | + | Attack: +4 Damage: 1d10 (or as weapon) |
| - | Undead, While not considered evil or else they wouldn' | + | Undead, While not considered evil or else they wouldn' |
| - | Immune to Charms, Sleep, Hypnosis, Poison | + | Immune to Charms, Sleep, Hypnosis, Poison |
| - | As corpses, human NPC's must roll morale when encountering them // | + | As corpses, human NPC's must roll morale when encountering them \\ |
| S+4, D-1 C+4, I-1 ,W+3,Ch+3 | S+4, D-1 C+4, I-1 ,W+3,Ch+3 | ||
ibbur.1577543772.txt.gz · Last modified: by andrew
