grinder
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grinder [2020/01/14 17:06] – dave | grinder [2021/06/06 21:38] (current) – andrew | ||
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**GRINDER (10 HD Soldier)** | **GRINDER (10 HD Soldier)** | ||
- | * AC: 22 HD 10 HP 41 | + | AC: 22 HD 10 HP 41 |
- | * Resistance: 17; vs. magic 13 | + | Resistance: 17; vs. magic 13 \\ |
- | | + | Mods: W +3/ |
+ | Speed: 40' \\ | ||
+ | Morale: +12 \\ | ||
+ | Stealth +3, Perception +2 \\ | ||
+ | Attack, Melee: | ||
+ | Tear to Pieces: if a Grinder brings a target to 0 hit points, it can, and will, tear them from limb to limb, killing them, as a Quick action \\ | ||
+ | Horror: if human NPC's see a Grinder tear someone limb from limb, they must check morale at disadvantage. | ||
+ | Loathsome Hide: resistant to slashing, piercing and bludgeoning attacks from non-magic weapons \\ | ||
+ | S+12, D+12, C+7, I+7, | ||
- | * Speed: 40' | ||
- | * Morale: +12 | ||
- | * Stealth +3, Perception +12 | ||
- | * Melee Attack: +12 to hit; Damage: 3d8+2 Slashing\\ | + | {{::grinder.png?400|}} |
- | * Tear to Pieces: if a Grinder brings a target to 0 hit points, it can, and will, tear them from limb to limb, killing them, as a Quick action \\ | + | |
- | * Horror: if human NPC's see a Grinder tear someone limb from limb, they must check morale at disadvantage. | + | |
- | * Loathsome Hide: resistant to slashing, piercing and bludgeoning attacks | + | |
- | S+12, D+12, C+7, I+7, |
grinder.1579021574.txt.gz · Last modified: 2020/01/14 17:06 by dave