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bandits [2019/12/21 21:50] – created davebandits [2020/01/23 12:27] (current) dave
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   * Mods: W-2/N+2/S+3   * Mods: W-2/N+2/S+3
   * Speed: 30':   * Speed: 30':
-  * Morale: -2; cowardly+  * Morale: -2
   * Stealth +3, Perception +3   * Stealth +3, Perception +3
-  * Attack, Ranged:  +3  Damage:  1d12(war bow; double if target unaware)  +  * Attack, Melee: -2; Damage: 1d6 slashing (hatchet) 
-  * Attack, Melee: -2, Damage: 1d6 (hatchet) +  * Attack, Ranged:  +3  Damage:  1d12  piercing (war bow; double if target unaware)  
- +  * S-2, D+3 C-2, I+2,W+3,Ch+2
-S-2, D+3 C-2, I+2,W+3,Ch+2+
  
 **BRIGAND--Class C (2 HD Sniper)** **BRIGAND--Class C (2 HD Sniper)**
-  * AC: 13 (leather +1 Dex)   HD 2  HP 9  +  * AC: 13 (leather)   HD 2  HP 9  
   * Resistance: 9;    * Resistance: 9; 
   * Mods: W-1/N+3/S+4   * Mods: W-1/N+3/S+4
Line 25: Line 24:
   * Morale: -1; cowardly   * Morale: -1; cowardly
   * Stealth +4, Perception +4   * Stealth +4, Perception +4
-  * Attack, Ranged:  +4  Damage:  1d12(war bow; double if target unaware)  +  * Attack, Melee: -1; Damage: 1d6 slashing (hatchet) 
-  * Attack, Melee: -1, Damage: 1d6 (hatchet) +  * Attack, Ranged:  +4  Damage:  1d12 piercing (war bow; double if target unaware)  
- +  * S-1, D+5 C-1, I+3,W+5,Ch+2
-S-1, D+5 C-1, I+3,W+5,Ch+2+
  
  
 **BRIGAND--Class B (3 HD Sniper)** **BRIGAND--Class B (3 HD Sniper)**
-  * AC: 13 (leather +1 dex)  HD 3  HP 13  +  * AC: 13 (leather)  HD 3  HP 13  
   * Resistance: 9;    * Resistance: 9; 
   * Mods: W-1/N+3/S+5   * Mods: W-1/N+3/S+5
Line 38: Line 36:
   * Morale: -1; cowardly   * Morale: -1; cowardly
   * Stealth +5, Perception +5   * Stealth +5, Perception +5
-  * Attack, Ranged:  +5,   Damage:  1d12(war bow; double if target unaware)  +  * Attack, Melee: -1; Damage: 1d6 slashing (hatchet) 
-  * Attack, Melee: -1, Damage: 1d6 (hatchet) +  * Attack, Ranged:  +5;    Damage:  1d12 piercing (war bow; double if target unaware)  
- +  * S-1, D+5 C-1, I+3,W+5,Ch+2
-S-1, D+5 C-1, I+3,W+5,Ch+2+
  
 ====BANDITS==== ====BANDITS====
Line 48: Line 45:
 **BANDIT--Class D (1 HD Brute)** **BANDIT--Class D (1 HD Brute)**
  
-AC: 12 (leather)  HD 1  HP 5    +  * AC: 12 (leather)  HD 1  HP 5    
-Resistance: 12;  +  Resistance: 12;  
-Mods: W-2/N+2/S+3+  Mods: W-2/N+2/S+3 
 +  * Speed: 30' 
 +  * Morale: +3 
 +  * Stealth -2, Perception -2 
 +  * Attack, Melee:  +2;   Damage:  1d8 bludgeoning or piercing (big club or short spear) 
 +  * Attack, Ranged: +2; Damage: 1d6 slashing (thrown hatchet)  
 +  * Knock down: if bandit rolls 7+ damage, target knocked prone. 
 +  * S+3, D-2, C+3, I-2,W+2,Ch+2
  
-Speed: 30' 
-Morale: +3 
-Stealth -2, Perception -2 
  
-Attack, Melee:  +2;   Damage:  1d8 (big club or short spear in hands) +**BANDIT--Class C (2 HD Brute)**
-Attack, Ranged: +2; Damage: 1d6 (thrown hatchet+
  
-S+3, D-2, C+3, I-2,W+2,Ch+2+  * AC: 12 (leather)  HD 2  HP 9    
 +  * Resistance: 13;  
 +  * Mods: W-1/N+3/S+4 
 +  * Speed: 30' 
 +  * Morale: +4 
 +  * Stealth -1, Perception -1 
 +  * Attack, Melee:  +3;   Damage:  1d8 bludgeoning or piercing (big club, staff or short spear in 2 hands) 
 +  * Attack, Ranged: +3; Damage: 1d6 (thrown hatchet)  
 +  * Knock down: if bandit rolls 7+ damage, target knocked down. 
 +  * S+4, D-1, C+4, I-1,W+3,Ch+3
  
 +**BANDIT--CLASS B (3 HD Brute)**
  
-**BANDIT--Class C (2 HD Brute)**+  AC: 14 (leather and shield)  HD 3 HP 13    
 +  * Resistance: 13;  
 +  Mods: W-1/N+3/S+5 
 +  * Speed: 30' 
 +  * Morale: 15 
 +  * Stealth -1, Perception -1 
 +  * Attack, Melee:  +3;   Damage:  1d10 slashing (arming sword or war axe) 
 +  Attack, Ranged:  +3;  Damage:  1d10  slashing (thrown Frank Axe)  
 +  Knock down: if bandit rolls 7+ damage, target knocked prone 
 +  * S+5, D-1, C+5, I-1,W+3,Ch+3
  
-AC: 12 (leather)  HD 2  HP 9    +====RUSTLERS==== 
-Resistance: 13;  +Rustlers, Raiders or Cattle-thieves (or pig-forkersspecialize in sneaking up to farms and ranches and stealing the horses, cattle, sheep or pigs and running off.  Sometimes they go on riding horses, sometimes on foot, they try to avoid fighting, but aren't above killing or kidnapping shepherd boys.  The worst, just the worst.
-Mods: W-1/N+3/S+4+
  
-Speed: 30' +**RUSTLER--Class D (HD Predator)**
-Morale: +4 +
-Stealth -1, Perception -1+
  
-AttackMelee:  +3;   Damage:  1d8 (big club or short spear in 2 hands+  * AC: 14 (leather and shield)  HD 1  HP 5    
-Attack, Ranged: +3; Damage: 1d6 (thrown hatchet+  * Resistance: 8;  
 +  * Mods: W-2/N+2/S+3 
 +  * Speed: 30'60' on riding [[horses|horse]] 
 +  * Morale-2 
 +  * Stealth +3, Perception +2 
 +  * Attack, Melee:  -2;   Damage:  1d6 bludgeoning or slashing (club or hatchet
 +  Attack, Ranged: +2; Damage: 1d8 piercing (hunting bow 
 +  * Burst of Speed: if rustler makes a double move, adds 10' to the total 
 +  * Animal Handling:  +3 to get farm animals to move in desired direction, can apply stealth to horse 
 +  * S+2, D+2, C-2, I+3,W+2,Ch+2
  
-S+4, D-1, C+4, I-1,W+3,Ch+3 
  
-**BANDIT--CLASS B (3 HD Brute)**+**RUSTLER--Class C (2 HD Predator)** 
 + 
 +  * AC: 14 (leather and shield)  HD 2  HP 9    
 +  * Resistance: 9;  
 +  * Mods: W-1/N+3/S+4 
 +  * Speed: 30', 60' on riding [[horses|horse]] 
 +  * Morale: -1 
 +  * Stealth +4, Perception +3 
 +  * Attack, Melee:  -1;   Damage:  1d6 bludgeoning or slashing (club or hatchet) 
 +  * Attack, Ranged: +3; Damage: 1d8 (hunting bow)  
 +  * Burst of Speed: if rustler makes a double move, adds 10' to the total 
 +  * Animal Handling:  +4 to get farm animals to move in desired direction, can apply stealth to horse 
 +  * S+3, D+3, C-3, I+4,W+3,Ch+3 
 + 
 +**RUSTLER--Class B (3 HD Predator)** 
 + 
 +  * AC: 14 (leather and shield)  HD 3  HP 13    
 +  * Resistance: 9;  
 +  * Mods: W-1/N+3/S+5 
 +  * Speed: 30', 60' on riding [[horses|horse]] 
 +  * Morale: -1 
 +  * Stealth +5, Perception +3 
 +  * Attack, Melee:  -1;   Damage:  1d6 bludgeoning or slashing (club or hatchet) 
 +  * Attack, Ranged: +3; Damage: 1d8 piercing (hunting bow)  
 +  * Burst of Speed: if rustler makes a double move, adds 10' to the total 
 +  * Animal Handling:  +5 to get farm animals to move in desired direction, can apply stealth to horse 
 +  * S+3, D+3, C-3, I+5,W+3,Ch+3 
 + 
 + 
 +-----
  
-AC: 12 (leather)  HD 3 HP 13    +===== Design Notes =====
-Resistance: 13;  +
-Mods: W-1/N+3/S+5+
  
-Speed: 30' 
-Morale: 15 
-Stealth -1, Perception -1 
-Attack, Melee:  +3;   Damage:  1d12 (Dane Axe) 
-Attack, Ranged:  +3;  Damage:  1d10 (thrown Frank Axe)  
  
-S+5D-1, C+5, I-1,W+3,Ch+3+You might ask why aren't there class A of these typesbut the answer is there is nothing class A about them.
bandits.1576965042.txt.gz · Last modified: 2019/12/21 21:50 by dave