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bandits

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BANDITS

Bandits, Bushwhackers, Outlaws, etc., are the worst kind of people (except for Crab People).

BRIGANDS

Brigands are outlaws who specialize in hiding out in the wilderness, shooting people in the back from hiding and robbing the corpses. The worst, just the worst.

BRIGAND–Class D (1 HD Sniper)

  • AC: 12 (leather) HD 1 HP 5
  • Resistance: 9;
  • Mods: W-2/N+2/S+3
  • Speed: 30':
  • Morale: -2; cowardly
  • Stealth +3, Perception +3
  • Attack, Ranged: +3, Damage: 1d12; (war bow; double if target unaware)
  • Attack, Melee: -2, Damage: 1d6 (hatchet)

S-2, D+3 C-2, I+2,W+3,Ch+2

BRIGAND–Class C (2 HD Sniper)

  • AC: 13 (leather +1 Dex) HD 2 HP 9
  • Resistance: 9;
  • Mods: W-1/N+3/S+4
  • Speed: 30':
  • Morale: -1; cowardly
  • Stealth +4, Perception +4
  • Attack, Ranged: +4, Damage: 1d12; (war bow; double if target unaware)
  • Attack, Melee: -1, Damage: 1d6 (hatchet)

S-1, D+5 C-1, I+3,W+5,Ch+2

BRIGAND–Class B (3 HD Sniper)

  • AC: 13 (leather +1 dex) HD 3 HP 13
  • Resistance: 9;
  • Mods: W-1/N+3/S+5
  • Speed: 30':
  • Morale: -1; cowardly
  • Stealth +5, Perception +5
  • Attack, Ranged: +5, Damage: 1d12; (war bow; double if target unaware)
  • Attack, Melee: -1, Damage: 1d6 (hatchet)

S-1, D+5 C-1, I+3,W+5,Ch+2

BANDITS

Bandits are those who specialize in attacking caravans or small settlements and demanding tribute or they will burn and kill till they get it. The worst, just the worst.

BANDIT–Class D (1 HD Brute)

AC: 12 (leather) HD 1 HP 5 Resistance: 12; Mods: W-2/N+2/S+3

Speed: 30' Morale: +3 Stealth -2, Perception -2

Attack, Melee: +2; Damage: 1d8 (big club or short spear in 2 hands) Attack, Ranged: +2; Damage: 1d6 (thrown hatchet)

S+3, D-2, C+3, I-2,W+2,Ch+2

BANDIT–Class C (2 HD Brute)

AC: 12 (leather) HD 2 HP 9 Resistance: 13; Mods: W-1/N+3/S+4

Speed: 30' Morale: +4 Stealth -1, Perception -1

Attack, Melee: +3; Damage: 1d8 (big club or short spear in 2 hands) Attack, Ranged: +3; Damage: 1d6 (thrown hatchet)

S+4, D-1, C+4, I-1,W+3,Ch+3

BANDIT–CLASS B (3 HD Brute)

AC: 12 (leather) HD 3 HP 13 Resistance: 13; Mods: W-1/N+3/S+5

Speed: 30' Morale: 15 Stealth -1, Perception -1 Attack, Melee: +3; Damage: 1d12 (Dane Axe) Attack, Ranged: +3; Damage: 1d10 (thrown Frank Axe)

S+5, D-1, C+5, I-1,W+3,Ch+3

bandits.1576965042.txt.gz · Last modified: 2019/12/21 21:50 by dave