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troll_cow

TROLL COW

Some bovine incubus in ancient days engendered a whole race of monster cattle creatures that have plagued the world. Some go about on all fours, like some sort of scale-covered aurochs of immense power, others have a more human-like body with a bull-like head (sometimes call Minotaurs); both sorts belong to the same devil-spawned species.

TROLL COW–QUADRUPED (10 HD Brute)

  • AC: 17 HD 10 HP 41
  • Resistance: 22
  • Mods: W+3/N+7/S+12
  • Speed: 30':
  • Morale: +12
  • Stealth +3, Perception +4
  • Attack, Melee: +7, Damage: 3d8+2 piercing (horn), 2 attacks if it doesn't move.
  • Trample Attack: +7, 3d8+2 bludgeoning plus knock prone.
  • Maddening Moo: creature gives off a maddening moo in battle, all beings within 30' must make a WIS check each round or suffer from the Confused condition.
  • Scaly Hide: resistant to bludgeoning and slashing attacks
  • Scaly Hide: immune to piercing and fire attacks.
  • S+12, D+3, C+12, I+3,W+7,Ch+7

MINOTAUR (10 HD Soldier)

  • AC: 22 HD 10 HP 41
  • Resistance: 17; vs. magic 13
  • Mods: W +3/N+7/S+12
  • Speed: 40'
  • Morale: +12
  • Stealth +3, Perception +12
  • Attach, Melee: +12; Damage: 3d8+2 Slashing: (Axe)
  • Smash Attack: a minotaur can take a -4 penalty to his axe attack, and so gain +8 damage
  • Attack, Melee: +12; Damage 2d8 piercing (horns) multi attack x2
  • Thick Leathery Hide: resitant to slashing and bludgeoning attacks
  • S+12, D+12, C+7, I+7,W+7,Ch+7
troll_cow.txt · Last modified: 2020/02/13 17:45 by dave