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cypress_tristan_mercy_henceforth

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Cypress Tristan Mercy Henceforth

Class/Level: Cleric/Fighter – 2
Species: Golden High Elf
Alignment: Lawful – The Lord Protector Initiate

Str:17
Dex:10
Con:11
Int:14
Wis:18
Cha:10

Elf Immunities – immune to ghoul paralysis and +2 to saving throws vs sleep/charm
+2 to saving throws against breath weapons, energy drain attacks, fumbles, weapon effects, and paralysis causing spells or effects
+1 damage w/ melee and hurled weapons
+1 to hit and damage w/ melee weapons
+1 to all saving throws
+2 attack bonus
Darkvision

Languages: Common, Elvish, Angelic, Demonic, Trollish, Gnomish
Skills: Secret Door Skill, Treat Critical Injury
Combat Maneuvers: Charge, Disarm, Parry, Fighting Withdraw, Split or Hook Shield, Stand and Fight, Unhorse, Fighter Rampage Attack: 2

AC: 14 (armor - scale mail)
HP: 13
Move: 30' (25’ armored)

Weapons:

  • Short bow, back quiver w/ 20 arrows – 1d6, 2 handed, medium, 50/100/150
  • Two-handed sword – 1d8+1, 2 handed, large (+4 to hit, +2 damage)
    • Silver dagger - 1d4, 1 handed, small, , fast draw, hurled, anti-mail (+1 hit scale or chain)

Gear:

  • Divine Symbol
  • Backpack (8) – bow string, 2 sets of clothing and a pair of boots
  • Baldric (3) – bow, two-handed sword
  • Healer’s bag
  • Bandoleer – holy water
  • Money pouch – no more than 200g on hand
  • Large wine skin with 4 pints of wine
  • 2 large sacks
  • Food bag w/ 7 days iron rations

CLERIC:

Magic Item Creation: (bolded available)
*Scrolls – Scripture
*Potions – Sanctify Potions
*Magic Staff – Sanctify Staff
*Permanent Magic Item – Sanctify Magic Item

Tithe: Clerics must donate 10% of their income from whatever source to their temple organization. For treasure taken on adventure, they get the XP value before the donation.

Divine Symbol: Sword, pointed up

Turn or Command Undead: Lawful Clerics can turn or destroy the undead. A cleric cannot use this power any round that he has already suffered damage or if he is in melee contact with enemies.

Current Spells: (Level 2: 1 + God type + Alignment type + 1-1st level)

FIGHTER:

Fighter Rampage: When a Fighter brings an enemy to 0 hit points by a weapon attack, they may make another melee attack against any enemy in reach (if they have not moved yet they may move now and take the second attack). If they continue to bring targets down to 0 hit points with these rampage attacks, they can continue making them until reaching Max Rampage.

Combat Modifications: Unlike other classes, who only get 1, Fighters can make an Extra Attack against 2 different enemies who attempt to leave combat with them per round. Enemies on foot suffer a -2 to hit a fighter who is on horseback.

XP: 6515/12000
* Starting XP: 5500
* Session One: 900XP + 115 gp = 1015 XP + 5500 = 6515

Gold: 117
* Starting Gold: 180
* Initial Shopping: -166 = 14
* Session One: 115-12 = +103 = 117

Tithes: 12
* Session One: 12 gp

cypress_tristan_mercy_henceforth.1641331517.txt.gz · Last modified: 2022/01/04 21:25 by quinton