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cypress_tristan_mercy_henceforth [2022/03/01 03:48] – [Cypress Tristan Mercy Henceforth] quintoncypress_tristan_mercy_henceforth [2022/04/24 15:47] (current) – [Cypress Tristan Mercy Henceforth] quinton
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 ====== Cypress Tristan Mercy Henceforth ====== ====== Cypress Tristan Mercy Henceforth ======
  
-**Class/Level:** Cleric/Fighter – 2\\+**Class/Level:** Cleric/Fighter – 4\\
 **Species:** Golden High Elf\\ **Species:** Golden High Elf\\
 **Alignment:** Lawful – The Lord Protector Initiate\\ **Alignment:** Lawful – The Lord Protector Initiate\\
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 +1 to hit and damage w/ melee weapons\\ +1 to hit and damage w/ melee weapons\\
 +1 to all saving throws\\ +1 to all saving throws\\
-+attack bonus\\++attack bonus\\
 Darkvision\\ Darkvision\\
  
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 **Languages:** Common, Elvish, Angelic, Demonic, Trollish, Gnomish\\ **Languages:** Common, Elvish, Angelic, Demonic, Trollish, Gnomish\\
 **Skills:** Secret Door Skill, Treat Critical Injury\\ **Skills:** Secret Door Skill, Treat Critical Injury\\
-**Combat Maneuvers:** Charge, Disarm, Parry, Fighting Withdraw, Split or Hook Shield, Stand and Fight, Unhorse, Fighter Rampage Attack: 2\\+**Combat Maneuvers:** Charge, Disarm, Parry, Fighting Withdraw, Split or Hook Shield, Stand and Fight, Unhorse, Fighter Rampage Attack: 4\\
  
 **AC:** 14 (armor - scale mail)\\ **AC:** 14 (armor - scale mail)\\
-**HP:** 13\\+**HP:** 25\\
 **Move:** 30' (25’ armored)\\ **Move:** 30' (25’ armored)\\
  
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  * Two-handed sword – 1d8+1, 2 handed, large (+4 to hit, +2 damage)\\  * Two-handed sword – 1d8+1, 2 handed, large (+4 to hit, +2 damage)\\
         * Silver dagger - 1d4, 1 handed, small, , fast draw, hurled, anti-mail (+1 hit scale or chain)\\         * Silver dagger - 1d4, 1 handed, small, , fast draw, hurled, anti-mail (+1 hit scale or chain)\\
-        * Shield of the Guardian - +3 AC, +1 to all saving throws+        * Shield of the Guardian - +3 AC, +1 to all saving throws\\ 
 +        * Mace of Judgment - +1 attack/damage mace, 1d6, 1 handed, medium, anti-plate
  
 **Gear:**\\ **Gear:**\\
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  * Baldric (3) – bow, two-handed sword\\  * Baldric (3) – bow, two-handed sword\\
  * Healer’s bag\\  * Healer’s bag\\
- * Bandoleer – holy water \\+ * Herbalist's bag - 3 comfrey, goldenrod, tamarind, white lotus, woundwart, garlic\\ 
 + * Bandoleer – holy water, shrinking potion, chaulmoogra oil\\
  * Money pouch – no more than 200g on hand\\  * Money pouch – no more than 200g on hand\\
  * Large wine skin with 4 pints of wine\\  * Large wine skin with 4 pints of wine\\
  * 2 large sacks\\  * 2 large sacks\\
  * Food bag w/ 7 days iron rations\\  * Food bag w/ 7 days iron rations\\
 +
  
 **CLERIC:**\\ **CLERIC:**\\
- 
-**Magic Item Creation:** (bolded available)\\ 
- *Scrolls – Scripture\\ 
- *Potions – Sanctify Potions\\ 
- *Magic Staff – Sanctify Staff\\ 
- *Permanent Magic Item – Sanctify Magic Item\\ 
  
 **Tithe:** Clerics must donate 10% of their income from whatever source to their temple organization. For treasure taken on adventure, they get the XP value before the donation.\\ **Tithe:** Clerics must donate 10% of their income from whatever source to their temple organization. For treasure taken on adventure, they get the XP value before the donation.\\
- 
-**Divine Symbol:** Sword, pointed up\\ 
  
 **Turn or Command Undead:** Lawful Clerics can turn or destroy the undead. A cleric cannot use this power any round that he has already suffered damage or if he is in melee contact with enemies.\\ **Turn or Command Undead:** Lawful Clerics can turn or destroy the undead. A cleric cannot use this power any round that he has already suffered damage or if he is in melee contact with enemies.\\
  
-**Current Spells:** (Level 2: **1 + God type + Alignment type + 1-1st level**)\\ +**Current Spells:** (Level 4:** 2 level and 1 level 2 + God type + Alignment type + 1-1st level spell **)\\ 
  
 **FIGHTER:**\\  **FIGHTER:**\\ 
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 **Combat Modifications:** Unlike other classes, who only get 1, Fighters can make an Extra Attack against 2 different enemies who attempt to leave combat with them per round. Enemies on foot suffer a -2 to hit a fighter who is on horseback.\\ **Combat Modifications:** Unlike other classes, who only get 1, Fighters can make an Extra Attack against 2 different enemies who attempt to leave combat with them per round. Enemies on foot suffer a -2 to hit a fighter who is on horseback.\\
  
-**XP: 10403/12000**\\+**XP: 12551/24000**\\
  * Starting XP: 5500\\  * Starting XP: 5500\\
  * Session One: 900 XP + 115 gp = 1015 XP + 5500 = 6515\\  * Session One: 900 XP + 115 gp = 1015 XP + 5500 = 6515\\
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  * Session Nine: 1620 XP + 420 gp = 2040 XP + 7285 = 9325\\  * Session Nine: 1620 XP + 420 gp = 2040 XP + 7285 = 9325\\
  * Session Eleven: 750 XP + 328 gp = 1078 XP + 9325 = 10403\\  * Session Eleven: 750 XP + 328 gp = 1078 XP + 9325 = 10403\\
 + * Session Twelve: 750 XP + 1398 gp = 2148 XP + 10403 = 12551\\
  
-**Gold: 605**\\+**Gold: 863**\\
  * Starting Gold:  180\\  * Starting Gold:  180\\
  * Initial Shopping: -166 = 14\\  * Initial Shopping: -166 = 14\\
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  * Cancer Expenses and Shopping: -195 = 310\\  * Cancer Expenses and Shopping: -195 = 310\\
  * Session Eleven: 328-33 = +295 = 605\\  * Session Eleven: 328-33 = +295 = 605\\
 + * Session Twelve: 1398-140 = 1258\\
 + * Shopping and Recruitment: -395 = 863\\
  
-**Tithes: 27**\\+**Tithes: 102**\\
  * Session One: 12\\  * Session One: 12\\
  * Session Six: +15 = 27\\  * Session Six: +15 = 27\\
  * Session Nine: +42 = 69\\  * Session Nine: +42 = 69\\
  * Session Eleven: +33 = 102\\  * Session Eleven: +33 = 102\\
 + * Session Twelve: +140 = 242\\
cypress_tristan_mercy_henceforth.1646106516.txt.gz · Last modified: 2022/03/01 03:48 by quinton