rules
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Table of Contents
Proposed House Rules
Let's make a list of any house rules to consider here. No judgement, just a list for the time being.
Live Game Rules
- The Core Mechanic is very similar to 5e
- A simplified action economy
- Unique character generation rules specific to the Eldritch Earth setting
- Combat related rules and clarification
- A corruption system to track demonic possession
- A very simple but effective sanity system
- An innovative but OSR-flavored rewards system
- A new spellcasting library that captures the flavors of Eldritch Earth by making spell failure more regular and more difficult
- A spell Concentration rule that is similar to that introduced by 5e
- A master list of potential Conditions a creature might suffer
- A interesting mechanic for tracking one's supplies
Downtime Rules
- A simple description of regular expenses and maintenance
- Directives for how to buy and maintain property and strongholds
- Rules for downtime crafting of mundane and magic items
- A catalogue of Books one might acquire for various magical and mundane needs
- Information on how to request and carry out downtime side quests
- Details on how to use the “Western Marches” style campaign
rules.1580225299.txt.gz · Last modified: 2020/01/28 15:28 by dave