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pit_spawn

PIT SPAWN

Lore: Pit Spawn creation is one method by which evil spirits can gain entry into the material world. A forbidden magic ritual and the sacrifice of black-skinned pigs or goats allows a demonic spirit to possess the blood and become a physical creature. Once they are established as physical creatures, they can reproduce their own kind in a hideous fashion. Once it has drunk sufficient blood, the Pit Spawn will dig a hole in the ground, and then pierce itself in its belly or hindquarters to drain blood from it into the pit as if it were relieving itself. The monster in the pit will then harden into a full-fledged Pit Spawn itself over the course of several days and push itself free from the pit. The bloodletting causes 1d6 hit points of damage to the Spawn, and sometimes kills it which other Spawn find hilarious.

Pit Spawn look like shortish, twisted people with pig-like or goat-like faces and skin covered with mold and moss. Once in the world they take to wearing make-shift armor and to carrying heavy weapons of various sort. Pit Spawn understand all human languages, but they are only able to speak the abyssal language of the Second World.

All Spawn: their moss-like skin is tough, but brittle, making them resistant (half damage) to piercing attacks but vulnerable (double damage) to bludgeoning attacks. Pit Spawn count as Evil for all pertinent spell effects.

PIT SPAWN SOLDIER (1 HD Soldier)

  • AC: 13 HD 1 HP 5
  • Resistance: 13; vs. magic 9
  • Mods: W-2/N+2/S+3
  • Speed: 25'
  • Morale: +3
  • Stealth -2 Perception +2
  • Attack, Melee: +3 Damage: 1d8 slashing (axe or sword)
  • Evil
  • Resistant: half damage from piercing
  • Weakness: double damage from bludgeoning
  • S+3, D+3, C+2, I+2,W+2,Ch+2

PIT SPAWN BRUTE (4 HD Brute)

  • AC: 14 HD 4 HP 17
  • Resistance: 14;
  • Mods: W 0/N+4/S+6
  • Speed: 30'
  • Morale: +6;
  • Stealth 0, Perception 0
  • Attack, Melee: +4; Damage: 2d6 slashing (axe or sword)
  • Evil
  • Resistant: half damage from Piercing Attacks
  • Weakness: double damage from bludgeoning attacks
  • S+6, D 0, C+6, I 0,W+4,Ch+4
pit_spawn.txt · Last modified: 2020/01/23 19:33 by dave