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drinks

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Unusual Drinks

Type Price per pint Notes
Boiling Grog 3sp Always served hot and bubbling, increases strength by 1 point, but decreases dexterity 2 points per drink
Dead Berserker Ale 15gp Drinking this brew allows you to speak with the damned souls of dead berserkers. It is very potent, causing a -2 to all rolls for 1d6 hours.
Gut Bruiser Brew 1sp A beer made from various common weeds and roots that has a high alcohol content and is sharply deleterious to the stomach. Each drink requires a CON check or it is immediately vomited. Usually used as part of a drink challenge to newcomers or rubes.
Harvest Harp 1sp A favorite Irish stout ale, gives advantage to dancing skill
Hercu-Beer 5gp Once you start, you can’t stop till it’s all gone. Causes all drinkers to sleep soundly through the night, unwakeable except with magical intervention. Heals 1d4 hit points during the 8 hours of rest.
Liver Squeezings 2gp A potent wild-berry wine with the juices of an Hooger liver mixed in during fermentation. Cures 1d4 points of damage per drink, but there is a 5% chance (cumulative during each day) per pint of going permanently blind.

Crafting Beverages

Using Brewing Skill, any beer, ale, mead type beverage from the gear book can be made by a player.

Each batch is laid down in a 10 gallon cask (1gp for the cask), containing 80 pints. The brewer must spend 80xCost of 1 pint x 0.4 in materials; make a Brewing Check, and let the cask sit for 6 weeks. If the drink is Unusual, you must also add the secret ingredient at the intial brewing time.

drinks.1576156663.txt.gz · Last modified: 2019/12/12 13:17 by dave