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drinks

Unusual Drinks

Type Price per pint Secret IngredientNotes
Boiling Grog 3spWolf stomachAlways served hot and bubbling, increases Strength by 1 point, but decreases Dexterity 2 points per drink
Dead Berserker Ale 15gp Dirt from unhallowed graveDrinking this brew allows you to speak with the damned souls of dead berserkers. It is very potent, causing a -2 to all rolls for 1D6 hours.
Gut Bruiser Brew 1spStink radish A beer made from various common weeds and roots that has a high alcohol content and is sharply deleterious to the stomach. Each drink requires a CON check or it is immediately vomited. Usually used as part of a drink challenge to newcomers or rubes.
Harvest Harp 1spBog waterA favorite Irish stout ale, gives Advantage to Performance skill
Hercu-Beer 5gp Wild boar sweatOnce you start, you can’t stop till it’s all gone. Causes all drinkers to sleep soundly through the night, unwakeable except with magical intervention. Heals 1D4 hit points during the 8 hours of rest.
Liver Squeezings 2gp Hooger liverA potent wild-berry wine with the juices of an Hooger liver mixed in during fermentation. Cures 1D4 points of damage per drink, but there is a 5% chance (cumulative during each day) per pint of going permanently blind.
Puma Juice5gpPuma bloodThis rare recipe creates a very weak fermented wine made with the blood of a puma which gives drinkers resistance to force damage like a puma for 10 minutes.

Crafting Beverages

Using Brewing Skill, any beer, ale, mead type beverage from the gear book can be made by a player.

Each batch is laid down in a 10 gallon cask (1gp for the cask), containing 80 pints. The brewer must spend 80xCost of 1 pint x 0.4 in materials; make a Brewing Check, and let the cask sit for 6 weeks. If the drink is Unusual, you must also add the secret ingredient at the intial brewing time.

Unusual Foods

Some foods may be eaten once per day to provide beneficial effects. A character can benefit from maximum of one use of a food that restores HP in one day (e.g. eating an Awesome Pie heals 1D4 but a second pie will have no effect, nor will following the pie with haggis).

  • Awesome Pie: 15gp: With 30 minutes rest, any character who eats it is healed 1D4 hp of damage. Maximum once per day. Spoils in 1 week. SUP-2, Load-1.
  • Mighty Haggis: 18gp: With 30 minutes rest, a Scot who eats it is healed 1D4, other characters are only healed 1D2. Maximum of 1 per day. Spoils in 1 month. SUP-2, Load-1.
  • Mountain Man Breakfast: 25gp, If cooked on a campfire and consumed at breakfast time, gives the user 2 temporary hit points for the day (max 1 use per day). SUP-3, Load-1.
drinks.txt · Last modified: 2020/02/12 15:56 by andrew