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descriptors

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Equipment Descriptors

Pieces of equipment have certain descriptors that grant special narrative and mechanical alterations to pieces of equipment.

Weapons

  • Melee - Melee weapons are for close range (5’)
  • Reach - Melee weapons with reach can attack targets 10' away
  • Ranged - Missile weapons suited for ranged distances (15-300’), but attack at disadvantage in melee combat
  • Slashing - This indicates that the weapon does this damage type
  • Bludgeoning - This indicates that the weapon does this damage type
  • Piercing - This indicates that the weapon does this damage type
  • Silvered - This indicates that the weapon damages monsters harmed by silvered weapons
  • Masterwork - This indicates that the weapon has an extra point of durability more than a normal weapon
  • Blessed - This indicates that the weapon damages monsters harmed by blessed weapons
  • Magical - This indicates that the weapon damages monsters harmed by magical weapons
  • Poor - This indicates that the weapon has one less point of durability than a normal weapon
  • Horseback - Lances are meant to be used from horseback and get a bonus when accompanied with a charge
  • Stealthy - This weapon is easily hidden on one's person
descriptors.1574443974.txt.gz · Last modified: 2019/11/22 17:32 by andrew