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knights [2020/01/21 16:13] daveknights [2020/02/04 13:48] (current) andrew
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-=====KNIGHTS=====+====== Knights ======
  
 A Knight is a professional soldier with heavy armor, heavy warhorse, lance, shield, sword and squire.  Knights must be trained from a young age to learn the skills of cavalry fighting and the heavy charge, so they are full-time warriors, not farmer-militia and have a bonus +1 to morale factored into their stats.   A Knight is a professional soldier with heavy armor, heavy warhorse, lance, shield, sword and squire.  Knights must be trained from a young age to learn the skills of cavalry fighting and the heavy charge, so they are full-time warriors, not farmer-militia and have a bonus +1 to morale factored into their stats.  
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   * Morale: +4   * Morale: +4
   * Stealth -2 Perception -2   * Stealth -2 Perception -2
-  * Attack:  +3;  Damage:  1d6 ( mace or dagger)+  * Attack, Melee:  +3;  Damage:  1d6 bludgeoning or piercing ( mace or dagger)
   * Knightly Combat:  has various combat advantages on horseback   * Knightly Combat:  has various combat advantages on horseback
- +  * S+3, D+3, C+2, I+2,W+2,Ch+2
-S+3, D+3, C+2, I+2,W+2,Ch+2+
  
 **KNIGHT—CLASS C (2 HD Soldier)** **KNIGHT—CLASS C (2 HD Soldier)**
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   * Morale: +5   * Morale: +5
   * Stealth -1 Perception -1   * Stealth -1 Perception -1
-  * Attack:  +4;  Damage:  1d10 (arming sword) +  * Attack, Melee:  +4;  Damage:  1d10 slashing (arming sword) 
-  * Attack: +4; Damage 1d12 (lance, double on charge) +  * Attack, Melee: +4; Damage 1d12 piercing(lance, double on charge)--Reach 
-  * Attack: +4; Damage 1d6 (mace or dagger)+  * Attack: +4; Damage 1d6 bludgeoning or piercing(mace or dagger)
   * Knightly Combat: has various combat advantages on horseback   * Knightly Combat: has various combat advantages on horseback
- +  * S+4, D+4, C+3, I+3,W+3,Ch+3
-S+4, D+4, C+3, I+3,W+3,Ch+3+
  
 **KNIGHT—CLASS B (3 HD Soldier)** **KNIGHT—CLASS B (3 HD Soldier)**
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   * Morale: +6   * Morale: +6
   * Stealth -1 Perception -1   * Stealth -1 Perception -1
-  * Attack:  +5; Damage:  1d10 (arming sword) +  * Attack, Melee:  +5; Damage:  1d10 slashing (arming sword) 
-  * Attack: +5;  Damage 1d12 (lance, double on charge) +  * Attack, Melee: +5;  Damage 1d12 piercing (lance, double on charge)--Reach 
-  * Attack: +5; Damage 1d6 (mace or dagger)+  * Attack, Melee: +5; Damage 1d6 bludgeoning or piercing (mace or dagger) 
 +  * Knightly Combat:  various combat advantages on horseback
   * Careful Rider: horse takes 1/2 damage in melee   * Careful Rider: horse takes 1/2 damage in melee
-  * Knightly Combat:  various combat advantages on horseback +  * S+5, D+5, C+3, I+3,W+3,Ch+3
- +
-S+5, D+5, C+3, I+3,W+3,Ch+3+
  
 **KNIGHT—CLASS A ( 4 HD Soldier)** **KNIGHT—CLASS A ( 4 HD Soldier)**
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   * Morale: +7   * Morale: +7
   * Stealth  0 Perception 0   * Stealth  0 Perception 0
-  * Attack:  +6; Damage:  2d6 (arming sword) +  * Attack, Melee:  +6; Damage:  2d6 slashing(arming sword) 
-  * Attack:  +6; Damage: 2d6 (lance,  double on charge) +  * Attack, Melee:  +6; Damage: 2d6 piercing (lance,  double on charge)--Reach 
-  * Attack:  +6;  Damage 1d6 (mace or dagger)+  * Attack, Melee: +6;  Damage 1d6 bludgeoning or piercing (mace or dagger) 
 +  * Knightly Combat: various advantages when fighting mounted
   * Careful Rider: horse takes 1/2 damage in melee   * Careful Rider: horse takes 1/2 damage in melee
-  * Knightly Combat: various advantages when fighting mounted +  * S+6, D+6, C+4, I+4, W+4,Ch+4
- +
-S+6, D+6, C+4, I+4, W+4,Ch+4+
  
 **KNIGHT—BANNERET ( 6 HD Soldier)** **KNIGHT—BANNERET ( 6 HD Soldier)**
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   * Morale: +9   * Morale: +9
   * Stealth  +1 Perception +1   * Stealth  +1 Perception +1
-  * Attack:  +8  Damage:  2d10 (arming sword) +  * Attack, Melee:  +8  Damage:  2d10 slashing (arming sword) 
-  * Attack:  +8;  Damage: 2d10 (lance, double on charge) +  * Attack, Melee:  +8;  Damage: 2d10 piercing (lance, double on charge)--Reach 
-  * Attack: +8;  Damage: 1d10 (dagger or mace)+  * Attack, Melee: +8;  Damage: 1d10 piercing or bludgeoning (dagger or mace) 
 +  * Knightly Combat: various advantages when fighting mounted
   * Careful Rider: horse takes 1/2 damage in melee   * Careful Rider: horse takes 1/2 damage in melee
   * Riding Master: advantage to all riding checks and can mount/dismount as quick action   * Riding Master: advantage to all riding checks and can mount/dismount as quick action
-  * Knightly Combat: various advantages when fighting mounted +  * S+8, D+8, C+5, I+5, W+5,Ch+5
- +
-S+8, D+8, C+5, I+5, W+5,Ch+5+
  
 **KNIGHT—CHAMPION ( 8 HD Soldier)** **KNIGHT—CHAMPION ( 8 HD Soldier)**
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   * Morale: +11   * Morale: +11
   * Stealth  +2 Perception +2   * Stealth  +2 Perception +2
-  * Attack:  +10; Damage:  3d8 (arming sword) +  * Attack, Melee:  +10; Damage:  3d8 slashing (arming sword) 
-  * Attack:  +10;  Damage: 3d8 (lance, double on charge)+  * Attack, Melee:  +10;  Damage: 3d8 piercing (lance, double on charge)--Reach 
 +  * Attack, Melee: +10; Damage: 3d4 bludgeoning or piercing (mace or dagger) 
 +  * Knightly Combat: various advantages when fighting mounted
   * Careful Rider: horse takes 1/2 damage in melee   * Careful Rider: horse takes 1/2 damage in melee
   * Riding Master: advantage to all riding checks and can mount/dismount as quick action   * Riding Master: advantage to all riding checks and can mount/dismount as quick action
-  * Knightly Combat: various advantages when fighting mounted +  * S+10, D+10, C+6, I+6, W+6,Ch+6
- +
-S+10, D+10, C+6, I+6, W+6,Ch+6+
  
 **MIGHTY KNIGHT OF RENOWN ( 10 HD Soldier)** **MIGHTY KNIGHT OF RENOWN ( 10 HD Soldier)**
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   * Morale: +12   * Morale: +12
   * Stealth  0 Perception 0   * Stealth  0 Perception 0
-  * Attack:  +12; Damage:  3d8+2 (arming sword) +  * Attack, Melee:  +12; Damage:  3d8+2 slashing (arming sword) 
-  * Attack:  +12;  Damage: 3d8+2 (lance, double on charge)--Reach +  * Attack, Melee:  +12;  Damage: 3d8+2  piercing (lance, double on charge)--Reach 
-  * Attack::  +12;  Damage:  3d4+2 (mace or dagger)+  * Attack, Melee:  +12;  Damage:  3d4+2 bludgeoning or piercing (mace or dagger) 
 +  * Knightly Combat: various advantages when fighting mounted
   * Careful Rider: horse takes 1/2 damage in melee   * Careful Rider: horse takes 1/2 damage in melee
   * Riding Master: advantage to all riding checks and can mount/dismount as quick action   * Riding Master: advantage to all riding checks and can mount/dismount as quick action
   * Tis But a Scratch: resistant to all slashing attacks while wearing armor   * Tis But a Scratch: resistant to all slashing attacks while wearing armor
-  * Knightly Combat: various advantages when fighting mounted +  * S+12 D+12, C+7, I+7, W+7,Ch+7
- +
-S+12 D+12, C+7, I+7, W+7,Ch+7+
  
  
knights.1579623183.txt.gz · Last modified: 2020/01/21 16:13 by dave