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horses [2019/12/11 17:44] davehorses [2020/07/28 23:08] (current) dave
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 ^Animal^Price^AC^HD^Move^Load Carried^ ^Animal^Price^AC^HD^Move^Load Carried^
-|Heavy Warhorse|400gp|11|3|50'|100+|Heavy Warhorse|400gp|11|3|50'|75
-|Light Warhorse|250gp|11|2|60'|75+|Light Warhorse|250gp|11|2|60'|60
-|Riding Horse|75gp|10|2|60'|75+|Riding Horse|75gp|10|2|60'|60
-|Draft Horse|50gp|10|2|40|100|+|Draft Horse|50gp|10|3|40'|120|
 |Draft Ox|15gp|10|3|25'|100| |Draft Ox|15gp|10|3|25'|100|
-|Pony|30gp|10|2|40'|45+|Pony|30gp|10|2|40'|25
-|Mule|8gp|10|2|40'|50+|Mule|8gp|10|2|40'|45
-|Donkey|4gp|10|1|40'|25|+|Donkey|4gp|10|1|40'|35| 
 +|Nag|10gp|10|1|50'|50|
  
 +**Riders:**  Male 40 load, Female 25 load, Children 15 load; plus gear carried
 +**Excess Load:**  Once load is exceeded, all checks made by mount are at disadvantage; for every 5 load above carrying capacity, subtract 5’ of movement, 
 +**Lance charges** can only be made from heavy warhorses.
 +.
  
-Lance charges can only be made from heavy warhorses. +**HORSE QUALITY:**
- +
-HORSE QUALITY:+
   * Add 1 HD:  3x price;    * Add 1 HD:  3x price;
   * Increase Move 10':  3x price      * Increase Move 10':  3x price   
Line 21: Line 24:
   * Decrease Move 10': ½ price      * Decrease Move 10': ½ price   
   * Decrease Load 20: ½ price    * Decrease Load 20: ½ price
 +
 +**Horse Gear**:
 +  * Caparison (warhorse) 20gp Fancy dress for horse
 +  * Pack Saddle 10gp Holds 40-load
 +  * Tack (draft animals) 5gp
 +  * Saddle and Tack (riding) 25gp
 +  * Saddle and Tack (war) 45gp
 +  * Spurs, normal 1gp
 +  * Spurs, silvered 3gp Squires only
 +  * Spurs, gilded 10gp Knights only
 +  * Spurs, solid gold 75gp Knights only
 +  * Saddlebag 5gp Holds 7-load
 +  * Horse Armor, Heavy:  300gp, AC +5, Load:  15
 +  * Horse Armor, Light:  100gp, AC +2: Load:  6
 +
 +**CART:**  15gp, 2 wheels, bench for 2 people, can carry up to 4x collective carrying capacity of animals pulling it (including 40 Load of the cart).  Maximum 2 animals.
 +
 +**WAGON:**  35gp, 4 wheels, bench for 3 people, can carry 5x collective carrying capacity of the  animals pulling it (including the 80 Load of the wagon). 
 +
 +=====HORSES COMBAT STATS=====
 +
 +**HEAVY WARHORSE  (3 HD Brute)**
 +  * AC: 11   HD 3  HP 13   
 +  * Resistance: 15
 +  * Mods: W-1/N+3/S+5
 +  * Speed: 50':   Load 75
 +  * Morale:  +5
 +  * Stealth  -1, Perception -1
 +  * Attack, Melee: +3; Damage 1d12 bludgeoning (hooves)
 +  * Trample  when rider charges into melee, horse can make 2 hoof attacks (trample), knocking prone any man-sized or smaller target hit in addition to damage.
 +  * S+5/D-1/C+5/I-1/W+3/Ch+3
 +
 +**LIGHT WARHORSE  (2 HD Brute)**
 +
 +  * AC: 11   HD 2  HP 9  
 +  * Resistance: 14
 +  * Mods: W-1/N+3/S+4
 +  * Speed: 60':    Load 60
 +  * Morale:  +4
 +  * Stealth  -1, Perception -1
 +
 +  * Attack, Melee: +3;  Damage 1d10 bludgeoning (hooves)
 +  * Trample: when rider charges into melee, horse can make 2 hoof attacks (trample), knocking prone any man-sized or smaller target hit in addition to damage.
 +  * S+4/D-1/C+4/I-1/W+3/Ch+3
 +
 +**RIDING HORSE  (2 HD Special)**
 +
 +  * AC: 10  HD 2  HP 9  
 +  * Resistance: 9
 +  * Mods: W-1/N+3/S+4
 +  * Speed: 60':    Load 60
 +  * Morale:  -1
 +  * Stealth  -1, Perception -1
 +  * Attack, Melee: +3; Damage 1d10 bludgeoning (hooves)
 +  * Stats:S+4/D-1/C+4/I-1/W+3/Ch+3
 +
 +
 +**DRAFT HORSE/DRAFT OX (3 HD Special)**
 +
 +  * AC: 10   HD 3  HP 13  
 +  * Resistance: 9
 +  * Mods: W-1/N+3/S+5
 +  * Speed: Horse: 40':  Ox: 25’    Load Ox 100, Hoss 120
 +  * Morale:  -1
 +  * Stealth  -1, Perception -1
 +  * Attack, Melee: +3, Damage:  1d12 bludgeoning (hooves)
 +  * S+5/D-1/C+5/I-1/W+3/Cha+3
 +
 +**PONY/MULE  (2 HD Special)**
 +
 +  * AC: 10   HD 2  HP 9  
 +  * Resistance: 9
 +  * Mods: W-1/N+3/S+4
 +  * Speed: 40':    Load Pony 25, Mule: 45
 +  * Morale:  -1
 +  * Stealth  -1, Perception -1
 +  * Attack, Melee: +3; Damage:  1d10 bludgeoning (hooves)
 +  * S+4/D-1/C+4/I-1/W+3/Ch+3
 +
 +**DONKEY  (1 HD Special)**
 +
 +  * AC: 10   HD 1 HP 5  
 +  * Resistance: 8
 +  * Mods: W-2/N+2/S+3
 +  * Speed: 40':    Load 35
 +  * Morale:  -2
 +  * Stealth  -2,  Perception -2
 +  * Attack, Melee: +2;  Damage:  1d8 bludgeoning (hooves)
 +  * S+3/D-2/C+3/I-2/W+2/Ch+2
 +
 +**NAG HORSE (1 HD Special 10gp)** 
 +  * AC: 10 HD 1 HP 5 
 +  * Resistance: 9
 +  * Mods: W-1/N+3/S+4
 +  * Speed: 50': Load 50
 +  * Morale: -2
 +  * Stealth -1, Perception -1
 +  * Attack, Melee: +2; Damage 1d8 bludgeoning (hooves)
 +  * Stats:S+4/D-1/C+4/I-1/W+3/Ch+3\\
 +Nag horse is a riding horse, with the reduced HD, Move and Load penalties applied, reducing price dramatically.  Nags cannot travel at Fast overland speed.
  
horses.1576086280.txt.gz · Last modified: 2019/12/11 17:44 by dave