hell_stalker
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hell_stalker [2020/01/03 19:40] – created dave | hell_stalker [2020/01/23 19:34] (current) – dave | ||
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A Hell Stalker is a large, gangly-looking humanoid, from 7 to 10 feet tall, created by dark magic from the blood of human sacrifices. | A Hell Stalker is a large, gangly-looking humanoid, from 7 to 10 feet tall, created by dark magic from the blood of human sacrifices. | ||
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+ | The Hell Stalker typically waits until it can attack from Stealth, and then if it gets drawn into a fair fight, it will disengage and flee, to return later when it can attack from surprise again. | ||
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+ | **HELL STALKER | ||
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+ | * AC: 12; HD 8 HP 33 | ||
+ | * Resistance: 12; | ||
+ | * Mods: W +2/N+6/S+10 | ||
+ | * Speed: 40' | ||
+ | * Morale: +2 | ||
+ | * Stealth +10, Perception +6 | ||
+ | * Attack, Melee: | ||
+ | * Attack from Stealth +10, 3d8 damage slashing (claws) and stun 1 round | ||
+ | * Evil | ||
+ | * Quick Escape: as a quick action, the stalker can disengage from melee without incurring an attack of opportunity | ||
+ | * Wrench off Head: when a Hell Stalker brings a target to 0 hp, it can wrench off the target' | ||
+ | * Implacable Tracking: | ||
+ | * Resistant: the Hell Stalker takes half damage from all magic attacks. | ||
+ | * Head Planter: | ||
+ | * Horror: | ||
+ | * S+6, D+6, C+2, I+10, |
hell_stalker.1578080427.txt.gz · Last modified: 2020/01/03 19:40 by dave