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ghosts [2020/01/24 00:31] daveghosts [2020/01/24 00:41] (current) dave
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   * Resistance: 10;   * Resistance: 10;
   * Mods: W 0, N+4/S+6   * Mods: W 0, N+4/S+6
- 
   * Speed: 25' (may move through physical objects)   * Speed: 25' (may move through physical objects)
   * Morale: 0   * Morale: 0
   * Stealth +4 Perception +6   * Stealth +4 Perception +6
- +  Attack, Spiritual: +6 vs Wis; Damage: stun target for 1 round, 1d4 Wisdom Damage.   
-  * Spiritual Attack: +6, hit will stun target for 1 round, 1d4 Wisdom Damage.   +  * Attack, Melee: -1; Damage: 2d6 damage (vs. spirits only) 
-  * Standard Attack -12d6 damage (vs. spirits only) +  * Attack, Ranged:  +6; Damage 2d6 bludgeoning (hurled object), range 50’
-  * Hurled Object:  +62d6 damage, range 50’+
   * Invisible:  cannot be seen in the Mundane World normally   * Invisible:  cannot be seen in the Mundane World normally
   * Sometimes Evil   * Sometimes Evil
   * Prefers to target non-zealots over zealots   * Prefers to target non-zealots over zealots
- +  * S 0, D+6, C 0, I+4,W+6,Ch+4
-S 0, D+6, C 0, I+4,W+6,Ch+4+
  
  
Line 57: Line 54:
   * Resistance: 11; vs Magic 18    * Resistance: 11; vs Magic 18 
   * Mods: W +1/N+5/S+8   * Mods: W +1/N+5/S+8
- 
   * Speed: 25' (can move through physical objects)   * Speed: 25' (can move through physical objects)
   * Morale: +1   * Morale: +1
   * Stealth +5, Perception +5   * Stealth +5, Perception +5
- +  * Attack, Melee:  +1 Damage:  2d10;  (vs Spirits Only) 
-  * Attack:  +1  Damage:  2d10;  (vs Spirits Only) +  * Attack, Spiritual:  +8 vs Int; Damage: morale check 2d4 Intelligence Damage.
-  * Spiritual Attack:  +8, hit will provoke morale check,  2d4 Intelligence Damage.+
   * Spell Attack:  +8     * Spell Attack:  +8  
   * Sometimes Evil   * Sometimes Evil
Line 69: Line 64:
   * Invisible:  cannot be seen in the Mundane World normally, unless it chooses to be seen as a shadowy, translucent figure.   * Invisible:  cannot be seen in the Mundane World normally, unless it chooses to be seen as a shadowy, translucent figure.
   * Prefers to target non-zealots over zealots   * Prefers to target non-zealots over zealots
- +  * S+1, D+3 C+1, I+8 ,W+3,Ch+8
-S+1, D+3 C+1, I+8 ,W+3,Ch+8+
  
  
Line 78: Line 72:
   * Resistance: 16;    * Resistance: 16; 
   * Mods: W +2/N+6/S+10   * Mods: W +2/N+6/S+10
- 
   * Speed: 25' (can move through physical objects)   * Speed: 25' (can move through physical objects)
   * Morale: +10   * Morale: +10
   * Stealth +2, Perception +2   * Stealth +2, Perception +2
- +  * Attack, Melee:  +6;   Damage:  3d8 (vs Spirits Only) 
-  * Attack:  +6  Damage:  3d8 (vs Spirits Only) +  * Attack, Spiritual: +10 vs Cha; Damage: 3d4 Charisma Damage.
-  * Spiritual Attack: +103d4 Charisma Damage.+
   * Invisible:  cannot be seen in the Mundane World normally, unless it chooses to be seen as a shadowy, translucent figure   * Invisible:  cannot be seen in the Mundane World normally, unless it chooses to be seen as a shadowy, translucent figure
   * Evil   * Evil
   * Prefers to target non-zealots over zealots   * Prefers to target non-zealots over zealots
- +  * S+10, D +2, C+10, I +2,W+6,Ch+6
-S+10, D +2, C+10, I +2,W+6,Ch+6+
  
ghosts.1579825874.txt.gz · Last modified: 2020/01/24 00:31 by dave