descriptors
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revision | |||
| descriptors [2020/01/21 19:56] – [Armor] andrew | descriptors [2020/03/18 14:35] (current) – dave | ||
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| * **Encumbering** - A character loses 5' of movement unless they have at least the Strength indicated and any exhaustion checks by characters wearing the armor are made at disadvantage | * **Encumbering** - A character loses 5' of movement unless they have at least the Strength indicated and any exhaustion checks by characters wearing the armor are made at disadvantage | ||
| * **Heavy Armor** - Characters with the heavy armor proficiency may use this armor | * **Heavy Armor** - Characters with the heavy armor proficiency may use this armor | ||
| - | * **Hang Strap** - A kite shield is rigged with a hanging | + | * **Hang Strap** - Kite Shields and Round Shields are rigged with hanging |
| + | * **Horse Rig**-The handle and hang strap on a Kite Shield is designed | ||
| * **Light Armor** - Characters with the light armor proficiency may use this armor | * **Light Armor** - Characters with the light armor proficiency may use this armor | ||
| * **Noisy** - Characters wearing this armor make Stealth checks at disadvantage | * **Noisy** - Characters wearing this armor make Stealth checks at disadvantage | ||
descriptors.1579636617.txt.gz · Last modified: by andrew
