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descriptors [2019/12/08 14:55] davedescriptors [2020/03/18 14:35] (current) dave
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   * **Silvered** - This indicates that the weapon damages monsters harmed by silvered weapons   * **Silvered** - This indicates that the weapon damages monsters harmed by silvered weapons
   * **Stealthy** - This weapon is easily hidden on one's person   * **Stealthy** - This weapon is easily hidden on one's person
 +  * **Strangulation** - The garrote is a two-handed weapon is only one load, and may only be used as an attack from hiding.|
   * **Thrown** - This weapon may be thrown to attack up to 50' away, but attacks are at disadvantage against targets in cover or beyond a range of 25'.   * **Thrown** - This weapon may be thrown to attack up to 50' away, but attacks are at disadvantage against targets in cover or beyond a range of 25'.
  
 =====Armor===== =====Armor=====
-  * Hang Strap: a kite shield is rigged with hanging strap that allows it to be wielded on horseback so that a rider can use a weapon in his right hand, hold the reins in his left and still get the AC bonus.  On foot, you cannot wield both a kite shield and 2-handed weapon, but can let the shield hang without putting it down. +  * **Encumbering** - A character loses 5' of movement unless they have at least the Strength indicated and any exhaustion checks by characters wearing the armor are made at disadvantage 
-  * Thrown: a buckler can be thrown up to 50' for a shield bash attack. +  * **Heavy Armor** - Characters with the heavy armor proficiency may use this armor 
-  * Shield Wall: a group of 4 or more defenders all armed with round shields and all standing close together are said to be in a shield wall, and are attacked with disadvantage.+  * **Hang Strap** - Kite Shields and Round Shields are rigged with hanging straps that allow the user to switch between the shield and the use of a 2-handed weapon without dropping the shield to the ground. 
 +  * **Horse Rig**-The handle and hang strap on a Kite Shield is designed so that a rider can hold the reigns in one hand and a weapon in the other, while still gaining the defence bonus of the shield while riding horse. 
 +  * **Light Armor** Characters with the light armor proficiency may use this armor 
 +  * **Noisy** - Characters wearing this armor make Stealth checks at disadvantage 
 +  * **Shield** - Characters with the shield proficiency may wield this shield 
 +  * **Shield Wall** - A group of 4 or more defenders all armed with round shields and all standing close together are said to be in a shield wall, and are attacked with disadvantage. 
 +  * **Thrown** - A buckler can be thrown up to 50' for a shield bash attack. 
  
  
  
  
descriptors.1575816946.txt.gz · Last modified: 2019/12/08 14:55 by dave