descriptors
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descriptors [2019/12/08 14:55] – dave | descriptors [2020/03/18 14:35] (current) – dave | ||
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* **Silvered** - This indicates that the weapon damages monsters harmed by silvered weapons | * **Silvered** - This indicates that the weapon damages monsters harmed by silvered weapons | ||
* **Stealthy** - This weapon is easily hidden on one's person | * **Stealthy** - This weapon is easily hidden on one's person | ||
+ | * **Strangulation** - The garrote is a two-handed weapon is only one load, and may only be used as an attack from hiding.| | ||
* **Thrown** - This weapon may be thrown to attack up to 50' away, but attacks are at disadvantage against targets in cover or beyond a range of 25'. | * **Thrown** - This weapon may be thrown to attack up to 50' away, but attacks are at disadvantage against targets in cover or beyond a range of 25'. | ||
=====Armor===== | =====Armor===== | ||
- | * Hang Strap: a kite shield is rigged with a hanging | + | |
- | * Thrown: a buckler can be thrown up to 50' for a shield | + | * **Heavy Armor** - Characters with the heavy armor proficiency may use this armor |
- | * Shield Wall: a group of 4 or more defenders all armed with round shields and all standing close together are said to be in a shield wall, and are attacked with disadvantage. | + | * **Hang Strap** - Kite Shields and Round Shields are rigged with hanging |
+ | * **Horse Rig**-The handle and hang strap on a Kite Shield is designed | ||
+ | * **Light Armor** | ||
+ | * **Noisy** - Characters wearing this armor make Stealth checks at disadvantage | ||
+ | * **Shield** - Characters with the shield proficiency may wield this shield | ||
+ | | ||
+ | * **Thrown** - A buckler can be thrown up to 50' for a shield bash attack. | ||
descriptors.1575816946.txt.gz · Last modified: 2019/12/08 14:55 by dave