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anomaly [2019/12/06 17:59] – created andrew | anomaly [2020/08/13 13:10] (current) – andrew |
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====== Anomaly ====== | ====== Anomaly ====== |
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Sometimes people wander too close to Atlantean ruins, and are changed forever. When discovered, these unfortunates are quaintly simply called "Anomalies" by civilized socieety. These mortals and are somehow twisted with hideous mutations such as malformed limbs and melted faces by dangerous and horrible magical energies. For most, their minds are irrevocably crippled, and they often carry on as half-sentient thralls of those that prey on the weak. Those cursed with sentience while experiencing the gut-wrenching horror of having their physical form irrevocably broken are suicidal and sadistic, warped both inside and out. | Sometimes those who wander too close to Atlantean ruins are changed forever. When discovered, these unfortunates are quaintly called "Anomalies" by civilized society. These mortals are somehow twisted with hideous mutations such as malformed limbs and melted faces by dangerous and horrible magical energies. For most, their minds are irrevocably crippled.They may simply carry on as the half-sentient thralls of those that prey on the weak. However, those cursed with sentience after experiencing the gut-wrenching horror of having their physical form irrevocably broken are suicidal and sadistic, warped both inside and out. They are dangerous and unpredictable, ranging from being a sinister cold-blooded murder to a pitiful lost soul begging for sweet, merciful death. |
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| {{:anomalies.png?400|}} |
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| **Anomalous Tyro** \\ |
| 0.25 HD Brute \\ |
| HP: 1 AC: 12 \\ |
| MELEE: 2 (1d4) \\ |
| MISSILE: -2 \\ |
| MAGIC: -2 \\ |
| RESIST: 8 \\ |
| S2 D-2 C2 I-2 W2 Ch2 \\ |
| -2 / 2 / 2 \\ |
| Morale: 2, Stealth: 2, Perception: -2 \\ |
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| **Anomalous Champion** \\ |
| 2 HD Brute \\ |
| HP: 9 AC: 15 \\ |
| MELEE: 5 (1d10) \\ |
| MISSILE: -1 \\ |
| MAGIC: -1 \\ |
| RESIST: 9 \\ |
| S5 D-1 C5 I-1 W3 Ch3 \\ |
| -1 / 3 / 5 \\ |
| Morale: 5, Stealth: 3, Perception: -1 \\ |
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