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ciat_kiosks

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CIAT Kiosks

A list of local hirelings who will travel to Bastard Station for work.

Squads

The Awesome Squad (Cost: 3)
Three ex-security guards looking to get rich being lazy
Agility: D6, Smarts: D6, Spirit: D4, Strength: D4, Vigor: D6; Hinderance: Yellow
Fighting D4, Shooting D6; Bolt Rifle, kevlar jacket, fighting knife, radio, one concussion grenade each

The Roughriders (Cost: 4)
Three cowboys unused to life in space
Agility: D4, Smarts: D4, Spirit: D6, Strength: D6, Vigor: D6; Hinderance: Space Sickness
Fighting D6, Shooting D4; Flak jacket and helmet, fighting hatchet (as axe), bolt rifle, radio, one concussion grenade each

Milgo Refugees (Cost:6)
Three refugees who were wronged by POWERCORP, and have escaped to Bastard Station
Agility: D6, Smarts: D8, Spirit: D6, Strength: D6, Vigor: D6; Hinderance: Hates POWERCORP
Knowledge (Security) d6, Shooting d6; Fighting d4; vac suit, light bolt pistol

Personalities

Sgt. Roidnek (Cost: 3)
A born commander who is drinking his pension, wishing for one last opportunity to die in a battle
Agility: D6, Smarts: D6, Spirit: D8, Strength: D6, Vigor: D6; Edge:Command (+1 to troops recovering from being Shaken)
Fighting D6, Shooting D6; Flak jacket and helmet, bolt rifle, light bolt pistol

Boyd Dynamo (Cost: 3)
Once a pirate, now a mercenary spaceman with a shaky history looking to lay low for a while.
Agility: D8, Smarts: D8, Spirit: D4, Strength: D6, Vigor: D6; Hinderance: Wanted (Renegades)
Fighting D4, Shooting D8, Pilot: D8; Advanced flight suit, light bolt pistol

Dumbhammer (Cost: 1)
Another bum from the station who could be useful if he weren't so unbelievably stupid.
Agility: D4, Smarts: D4, Spirit: D4, Strength: D6, Vigor: D6; Hinderance: Illiterate
Fighting D6, Shooting D6; leather jacket, crowbar (as axe), heavy bolt pistol

Spurtlefork (Cost: 1)
A bum from the station who isn't completely filthy and terrible
Agility: D4, Smarts: D4, Spirit: D4, Strength: D6, Vigor: D6; Hinderance: One Eye
Fighting D6, Shooting D4; leather jacket, fighting spork (as combat knife), heavy bolt pistol

Specialists

Clue (Cost: 1)
He's not the best pilot, but he has agreed to come to Bastard Station
Agility: D6, Smarts: D6, Spirit: D6, Strength: D6, Vigor: D6;
Piloting d6, Knowledge (Astrogation) d4, Fighting d4, Shooting d4; vac suit, light bolt pistol

Operation (Cost: 1)
She's a marginal sciences officer, but she has agreed to come to Bastard Station
Agility: D6, Smarts: D6, Spirit: D6, Strength: D6, Vigor: D6;
Ship Ops d6, Knowledge (Astrogation) d4. Fighting d4, Shooting d4; vac suit, light bolt pistol

Monopoly (Cost: 1)
He's a mess, but he has agreed to come to Bastard Station
Agility: D6, Smarts: D6, Spirit: D6, Strength: D6, Vigor: D6;
Repair d6, Ship Ops d4, Fighting d4, Shooting d4; vac suit, light bolt pistol

Battleship (Cost: 1)
He's wanted by the Space Cops, but he has agreed to come to Bastard Station
Agility: D6, Smarts: D6, Spirit: D6, Strength: D6, Vigor: D6;
Shooting d6, Fighting d6, Repair d4; vac suit, light bolt pistol

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ciat_kiosks.1667523632.txt.gz · Last modified: 2022/11/04 01:00 by andrew