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government_of_the_ugh [2022/08/09 19:14] davegovernment_of_the_ugh [2022/09/03 17:10] (current) dave
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 =====GOVERNMENT OF THE UGH===== =====GOVERNMENT OF THE UGH=====
  
-The government of the Union of Galactic Humanity is made up System Governments, the Administrative Chambers, and the Central Assembly.+The government of the Union of Galactic Humanity is made up System Governments, the Administrative Chambers, and the Central Assembly.  It is the job of the Central Assembly and its Grand Supervisor to set policy for the Union, and it is the job of the Chambers to explain why that policy cannot be carried out.
  
 ===1--Star System Governments=== ===1--Star System Governments===
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 **Colony** if a system has between 10,000 and 10 million inhabitants it is classified as a Colony and is run directly by the Chamber of Colonization, with a Colonial Governor appointed by the Chamber. **Colony** if a system has between 10,000 and 10 million inhabitants it is classified as a Colony and is run directly by the Chamber of Colonization, with a Colonial Governor appointed by the Chamber.
  
-**Outpost** if a system has fewer than 10,000 inhabitants it is termed an OUtpost, and is run according to terms issued by the Chamber of Colonization to a corporation, government agency (such as the Navy or Chamber of Science and Research), or some private entity like a philosophical sect, university or whack-a-doo doomsday cult. There will always be a monitor from the Chamber of Colonization on hand to make sure the terms are followed and the laws obeyed.+**Outpost** if a system has fewer than 10,000 inhabitants it is termed an Outpost, and is run according to terms issued by the Chamber of Colonization to a corporation, government agency (such as the Navy or Chamber of Science and Research), or some private entity like a philosophical sect, university or whack-a-doo doomsday cult. There will always be a monitor from the Chamber of Colonization on hand to make sure the terms are followed and the laws obeyed
 + 
 +**Sector Capital** Each space sector (10x10 light years) has a Sector Capital, where Sector branches of each Government Chamber coordinates activities of the Chambers on each of the worlds.  The System Administrator of the the Sector Capital world (which is always a member world) acts as the Sector Governor (which is more of coordinator and ceremonial position than a direct ruler).  More importantly, the Navy's Sector Fleet is headquartered in the Sector Capital and the Sector Admiral commands all naval assets in the sector.
  
 ===2--The Administrative Chambers=== ===2--The Administrative Chambers===
  
 The nuts and bolts of government of the UGH are tightened by the Administrative Chambers.   These are a series of large government departments manned by vast numbers of officials, ranking from Level-1 (Apprentice Menials) to Level 50 (Grand Director of the Chamber).  Each of the Chambers has its own jurisdictions and they each are extremely jealous of their turf.  Employment in the Chambers is theoretically open to everyone (starting at Leve-1 of course) but in practice, rising above level 4 or 5 is nearly impossible to anyone whose parent was not at least a level 15.  The chambers are thus practically bureaucratic trade guilds.   It would not be profitable to list each of the Chambers, but below are some of the ones more likely to be encountered by the players. The nuts and bolts of government of the UGH are tightened by the Administrative Chambers.   These are a series of large government departments manned by vast numbers of officials, ranking from Level-1 (Apprentice Menials) to Level 50 (Grand Director of the Chamber).  Each of the Chambers has its own jurisdictions and they each are extremely jealous of their turf.  Employment in the Chambers is theoretically open to everyone (starting at Leve-1 of course) but in practice, rising above level 4 or 5 is nearly impossible to anyone whose parent was not at least a level 15.  The chambers are thus practically bureaucratic trade guilds.   It would not be profitable to list each of the Chambers, but below are some of the ones more likely to be encountered by the players.
-  * __[[Chamber of Defense|Chamber of Defense]]__:  oversees the funding, recruitment, ship-building etc. for the [[Navy|Navy]] and the [[Marines|Union Star Marines]].  They also inspect, audit and monitor local world ground defense units.+  * __[[Chamber of Defense|Chamber of Defense]]__:  oversees the funding, recruitment, ship-building etc. for the [[ugh_star_navy|Navy]] and the [[ugh Star marines|Marines]].  They also inspect, audit and monitor local world ground defense units.
   * __[[Chamber of Colonization|Chamber of Colonization]]__: oversees the founding and governance of colonies and outposts, the ascension of colonies to member world status, and complaints of colonists and businesses with colonial governments.   * __[[Chamber of Colonization|Chamber of Colonization]]__: oversees the founding and governance of colonies and outposts, the ascension of colonies to member world status, and complaints of colonists and businesses with colonial governments.
   * __[[Chamber of Industry and Trade|Chamber of Industry and Trade]]__: monitors and inspects all business activities in the UGH.   * __[[Chamber of Industry and Trade|Chamber of Industry and Trade]]__: monitors and inspects all business activities in the UGH.
   * __[[Chamber of Justice|Chamber of Justice]]:__ maintains the courts, prosecutors, correction facilities (include mental-reform-hospitals and penal colonies) and controls the [[Space Cops|Space Cops]] and [[Secret Space Detectives|Secret Space Detectives]].     * __[[Chamber of Justice|Chamber of Justice]]:__ maintains the courts, prosecutors, correction facilities (include mental-reform-hospitals and penal colonies) and controls the [[Space Cops|Space Cops]] and [[Secret Space Detectives|Secret Space Detectives]].  
-  * __[[CUSS|Chamber of Union Security Services (C.U.S.S.)_]]_: A highly secretive agency in charge of spying on external enemies and searching for traitors and revolutionaries within the state.  +  * __[[CUSS|Chamber of Union Security Services (C.U.S.S.)]]__: A highly secretive agency in charge of spying on external enemies and searching for traitors and revolutionaries within the state.  
- +  * __[[Chamber of Science and Research|Chamber of Science and Research]]__: is in charge of all scientific research in the Union, tasked with both making sure it is all cataloged for government use and making sure that all dangerous research is suppressed.  The most feared section of the Chamber is the [[Science Patrol|Science Patrol]], who take direct action against outlaw scientists and prohibited technology.  
-  * _[[Chamber of Science and Research|Chamber of Science and Research]]__: is in charge of all scientific research in the Union, tasked with both making sure it is all cataloged for government use and making sure that all dangerous research is suppressed. +  * __[[Chamber of Information]]__ : this agency uses advanced Androids to scan planetary information networks and correct or delete information that is deemed by regulation to be against public interest.  It will forward criminal complaints to the Space Cops, Science Patrol or even C.U.S.S. as appropriate.
  
 Each Chamber is in charge of a hefty volume of complex regulations which they must enforce to the letter.  A Chamber's Director can propose a change in regulation, but the change must be approved by a majority of the other Chambers and then confirmed by the Central Assembly. Each Chamber is in charge of a hefty volume of complex regulations which they must enforce to the letter.  A Chamber's Director can propose a change in regulation, but the change must be approved by a majority of the other Chambers and then confirmed by the Central Assembly.
government_of_the_ugh.1660072492.txt.gz · Last modified: 2022/08/09 19:14 by dave