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funnel [2023/02/20 17:49] – [Quinton] quintonfunnel [2023/03/14 03:20] (current) – [Quinton] quinton
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-=====FUNNEL CHARACTERS===== +=====Characters from Hydra Company, Tower Assault Section, April 575===== 
  
 ==== Andrew ==== ==== Andrew ====
  
-   - **Jankin Heartbreaker**, Human Wizard Generalist, Lawful, Skills: Abject Flight (human skill), Spellbook: read magic, circle of protection, disguise, sleep, protection from chaos, invisible chuggins. +   - **Jankin Heartbreaker**, Human Wizard Generalist, Lawful, STR-10 INT-15 WIS-7 DEX-14 CON-15 CHA-9 Skills: Abject Flight (human skill), Spellbook: read magic, circle of protection, disguise, sleep, protection from chaos, invisible chuggins. Items: Spellbook , Staff, Dagger 
-   - **Percival the Courteous**, Human Fighter, Lawful, Skills: Stab on the Run (human skill), Rampage, Shield Sacrifice, Recruitment, Initiate of Pelor +   - **Percival the Courteous**, Human Fighter, Initiate of Pelor, Lawful, STR-13 INT-6 WIS-12 DEX-11 CON-13 CHA-15  Skills: Stab on the Run (human skill), Rampage, Shield Sacrifice, Recruitment, Items: Chain & Shield, Arming Sword, Spear 
-   - **Bulwark Swanson**, Human Fighter, Lawful, Skills: Abject Flight (human skill), Rampage, Too Stubborn to Die, Stand and Fight, Mighty Blow, Initiate of Pholtus +   - **Bulwark Swanson**, Human Fighter, Initiate of Pholtus, Lawful, STR-16 INT-6 WIS-9 DEX-10 CON-18 CHA-11  Skills: Abject Flight (human skill), Rampage, Too Stubborn to Die, Stand and Fight, Mighty Blow, Items: Chain  Armor, Spear, Hand Axe 
-   - **Normlan of Chendl**, esquire, Human Cleric-Militant, Skills: Stand and Fight (human skill), Initiate of Pelor +   - **Normlan of Chendl**, esquire, Human Cleric-Militant, Initiate of Pelor, Lawful, STR-15 INT-11 WIS-16 DEX-14 CON-15 CHA-16  Skills: Stand and Fight (human skill) Items: Chain & ShieldWarhammer 
-   - **Drodo Hustle**, Halfling Jack, Neutral Skills: Move Silently, Hide in Forest, Hide in Shadows, Abject Flight, Climb Walls, Hear Noise, Split Fire, Buckler Expert+   - **Drodo Hustle**, Halfling Jack, Initiate of Boccob, Neutral, STR-4 INT-15 WIS-6 DEX-17 CON-10 CHA-13  Skills: Move Silently, Hide in Forest, Hide in Shadows, Abject Flight, Climb Walls, Hear Noise, Split Fire, Buckler Expert, Items: Short Bow, Leather Armor, Buckler, Dagger
  
 NOTE: I reserve the right to switch a few skills and spells, but I'm pretty sure this is my final roster. **Jankin** is a cowardly human wizard who thinks much too highly of himself, **Percival** is poised to be less of a warrior and more of a one-man HR department who would sooner recruit and lead his own shield wall, **Bulwark** is a front-line guy who tanks damage but hides a softer side, **Normlan** is a nod toward the Knights of the Holy Shielding, and **Drodo** is a capable scout and sniper who is probably way more brave than a first-level halfling should ever be. NOTE: I reserve the right to switch a few skills and spells, but I'm pretty sure this is my final roster. **Jankin** is a cowardly human wizard who thinks much too highly of himself, **Percival** is poised to be less of a warrior and more of a one-man HR department who would sooner recruit and lead his own shield wall, **Bulwark** is a front-line guy who tanks damage but hides a softer side, **Normlan** is a nod toward the Knights of the Holy Shielding, and **Drodo** is a capable scout and sniper who is probably way more brave than a first-level halfling should ever be.
 ==== Bob ==== ==== Bob ====
 +  * Unknown Human Fighter A
 +  * Unknown Human Fighter B
 +  * Unknown Human Fighter C
 +  * Mysterious Halfling Jack
 +  * Bloody Joe, half-elf Jack
  
 ==== Craig ==== ==== Craig ====
 +  -  **William Snow, Neutral Trollson Fighter/Mage**: S-16, I-15, W-10, D-16, Co-16, Ch-11; Initiate of Boccob. Save: 19, AC: 15, 10 HP, Move: 30. Attack/Damage Bonuses: Melee; +1/+1; Ranged: +1/+1. Skills: See thru Illusion, Immune to Cold, Alert Reaction, Tactical Reposition, Unarmored Fighting (2x). Spells: Read Magic, Circle of Protection, Sleep, Fear, Detect Magic, Invisible Chuggins. Items: Component bag, Spell Book, Spear, Dagger, 2-Hd Sword, Lt. Crossbow w/ Back Case & 30 Quarrels. 25 GP.
 +  - **Tony the Tan, Lawful Human Spiritual Cleric**: S-9, I-11, W-13, D-10, Co-10, Ch-13; Initiate of Pelor. Save: 17, AC: 10, 6 HP, Move: 30. Attack/Damage Bonuses: Melee; -/-; Ranged: -/-. Skills: Abject Flight. Normal Spells carried: Heal Wounded [x2], Light/Darkness, Detect Chaos. Items: Staff, Dagger, 4 vials Holy Water. 100 GP.
 +   - **Apollo Greed, Neutral Human Fighter/Jack**: S-15, I-8, W-12, D-16, Co-15, Ch-12; Initiate of Kord. Save: 19, AC: 17, 8 HP, Move: 30. Attack/Damage Bonuses: Melee; +1/+1; Ranged: +2/-. Skills: Rampage, Quick Draw, Too Stubborn to Die, First Aid, Hack on the Run, Treat Critical Injury, Open Lock, Trap work, Alert Reaction, Buckler Expert, Split-Fire. Items: Lamellar, Buckler, Burglar Tools, Spear, Heavy Crossbow w/ Back Case & 30 quarrels, Dagger. 5GP.
 +   - **Stringfellow Jack, Neutral Halfling Jack**: S-12, I-13, W-9, D-18, Co-15, Ch-13; Non-Initiate. Save: 19, AC: 17, 5 HP, Move: 25. Attack/Damage Bonuses: Melee; -/-; Ranged: +4/-. Skills: +2 Missile attacks, Hide in Shadows, Hide in Forest, Abject Flight, Distracting Banter, Alert Reaction, Open Lock, Trap Work, Buckler Expert. Items: Leather, Buckler, Short Bow, Back Quiver & 20 arrows, Sling & 30 bullets, Short Sword, Burglar Tools. 2 GP.
 +   - **Mytazmo, Neutral Human Mage**: S-10, I-16, W-13, D-16, Co-13, Ch-13; Initiate of Boccob. Save: 19, AC: 13, 6 HP, Move: 30. Attack/Damage Bonuses: Melee; -/-; Ranged: +1/+1. Skills: Abject Flight. Spells: Read Magic, Circle of Protection, Sleep, Fear, Detect Magic, Stone Missile. Items: Component Bag, Spell Book, Bandoleer w/ Daggers [x2], Darts [x4], Belt Dagger. 83 GP.
  
-==== Dave ====+Willaim Snow is a well travelled, well spoken trollson from the north east, looking for adventure.
  
-  **John of Gerk**esquire, Human, Fighter, Lawful, S-15, I-11, W-9, D-10, Co 18, Ch-12; FT: Horseman, Rampage, Hack on RunSpear FightingReach for It;  Initiate of Pholtus +Tony the Tan is a sun-worshippinghippy cleric. His holy water is 'light juice' and his healing potions are 'tanning lotion' [rubbed on the skinnot drunk]all in honor of Pelor. 
-  - **Father McBeans**, Human, Cleric-militant, Lawful, S-11, I-10, W-13, D-10, Co-10, Ch-12; Priest of StCuthbert + 
-  - **Gnomelash!**, gnome, jack/illusionist, lawful, S-10, In 13, W-6, D-15, Co-9, Ch-10; Skills Stonework, Move Silently, Hide in Shadows, Swapper, Cache, Abject Flight, Sling Stun, Spell Book: read magic, circle of protection, disguise, sleep, concealing mist, invisible chuggins No Perception, Necromancy; Initiate of Beorry +Apollo is a thief turned soldier when he was caught pilfering and sentenced to service of imprisonment
-  - **Osric Hellaxe,** human, fighter, neutral, S-14, I-9, W-10, D-12, Co-15Ch-13; FT: Berserk Rage, Rampage, Hak on Run, Smash Em Down, Kick em when they're down; initiate of Kord + 
-  - **Burt**, dwarf, jack, lawful, S-13, I-11, W-11, D-11, Co-15, Ch-10; Skills: stonework, open locks, trapwork, militia trained, swapper, grenadier; initiate of Pholtus+Stringfellow Jack is a talkative little halfling whose love of jokes at other's expense can get him into trouble
 + 
 +Mytazmo is prestidigitation showman who has true magical talents as well. He likes to cast with 'flair!'as he often says
 +==== Dave ====
  
-NOTES: I may change **Gnomelash!** to single class illusionist or jack.  I may redo Father McBeans into something elsebut maybe not.+  - **John of Gerk**, esquire, Human, Fighter, Lawful, S-15, I-11, W-9, D-10, Co 18, Ch-12; FTHorseman, Rampage, Hack on Run, Spear Fighting, Reach for It;  Initiate of Pholtus; AC 16, Sword, Spear, Dagger 
 +  - **Father McBeans**, Human, Cleric-militant, Lawful, S-11, I-10, W-13, D-10, Co-10, Ch-12; Priest of St. Cuthbert;  Skill:  Walking Stick;  AC 14, Staff, Mace, Sling, Oil x2 
 +  - **Gnomelash!**, gnome, jack/illusionist, lawful, S-10, In 13, W-6, D-15, Co-9, Ch-10; Skills Stonework, Move Silently, Hide in Shadows,Hide in Forest, Careful Aim, Abject Flight, Alert Reaction, Spell Book: read magic, circle of protection, disguise, sleep, concealing mist, invisible chuggins.  No Perception, Necromancy; Initiate of Beorry AC 12, Short Bow, dagger 
 +  - **Osric Hellaxe,** human, fighter, neutral, S-14, I-9W-10, D-12, Co-15Ch-13; FT: Berserk Rage, Rampage, Hak on Run, Smash Em Down, Kick em when they're down; initiate of Kord  AC 15, Great Axe, daggers, oil 
 +  - **Burt**, dwarf, jack, lawful, S-13, I-11, W-11, D-11, Co-15, Ch-10; Skills: stonework, open locks, trapwork, militia trained, swapper, grenadier; initiate of Pholtus  AC16, Battle axe, oil
  
-==== Quinton ====+==== Quinton ====  
 +(these characters were detailed to guard the baggage)
  
   - **Ikarus Lenus**, Changeling, Jack, Lawful, S-10, I-15, W-13, D-18, Co-15, Ch-18; Skills: Basic Alchemy, First Aid, Herbalism, Detect/Treat poison, Detect/Treat Disease, Make Potions; Initiate of Pelor   - **Ikarus Lenus**, Changeling, Jack, Lawful, S-10, I-15, W-13, D-18, Co-15, Ch-18; Skills: Basic Alchemy, First Aid, Herbalism, Detect/Treat poison, Detect/Treat Disease, Make Potions; Initiate of Pelor
-  - **Petrichor Silverleaf**, Wood Elf, Cleric-Spiritual, Neutral, S-11, I-12, W-13, D-16, Co-13, Ch-17; Spells: Heal Wounded, Stun Blasphemer, Divine Cirlce, Detect Illusion; Druid of Obad-Hai +  - **Petrichor Silverleaf**, Wood Elf, Cleric-Spiritual, Neutral, S-11, I-12, W-13, D-16, Co-13, Ch-17; Spells: Heal Wounded, Stun Blasphemer, Divine Circle, Detect Illusion; Druid of Obad-Hai 
-  - **Tyr of Celene**, esquire, High Elf, Cleric-Militant, Lawful, S-15, I-14, W-16, D-13, Co-12, Ch-12; Initiate of St. Cuthbert+  - **Tyr of Highfolk**, esquire, High Elf, Cleric-Militant, Lawful, S-15, I-14, W-16, D-13, Co-12, Ch-12; Initiate of St. Cuthbert
   - **Rowan** Sprite, Magic-User, Neutral, S-10, I-16, W-12, D-16, Co-10, Ch-13; Spells: Air Shield, Sleep; initiate of Boccob   - **Rowan** Sprite, Magic-User, Neutral, S-10, I-16, W-12, D-16, Co-10, Ch-13; Spells: Air Shield, Sleep; initiate of Boccob
   - **Naz Cat Killer**, Half Orc, Fighter, Neutral, S-18, I-11, W-14, D-12, Co-14, Ch-12; FT: Too Stubborn, Quick Draw, Buster, Shield Sacrifice; initiate of Kord   - **Naz Cat Killer**, Half Orc, Fighter, Neutral, S-18, I-11, W-14, D-12, Co-14, Ch-12; FT: Too Stubborn, Quick Draw, Buster, Shield Sacrifice; initiate of Kord
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 ==== Travis ==== ==== Travis ====
 +   - **Loth Rolo** Wood Elf, Jack Str-15,Int-10,Wis-11,Dex-17,Con-13,Ch-9
 +   - **Reth Grimborn** Human, Cleric Str-16,Int-13,Wis-18,Dex-12,Con-11,Ch-10
 +   - **Jomdar Garvit** Human, Fighter Str-17,Int-8,Wis-9,Dex-15,Con-13,Ch-11
 +   - **Bardhun Staghide** High Elf, Mage Str-10,Int-17,Wis-15,Dex-11,Con-13,Ch-8
 +   - **Gryll Kuhn** Wood Elf, Jack Str-16,Int-9,Wis-10,Dex-18,Con-13,Ch-12
 +Note: I will be out of town 3/12 on a trip scheduled prior to joining the group. 
funnel.1676915381.txt.gz · Last modified: 2023/02/20 17:49 by quinton