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aging [2023/02/06 18:08] – created andrewaging [2023/02/06 18:10] (current) andrew
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- + =====AGING===== 
 + 
 +Since the campaign will progress over several (many?) in-game years, the possibility of characters growing old is likely to arise. 
 + 
 +The age categories for the major player races are listed below: 
 + 
 +  * Dragonborn:  Adult 15, Middle Aged: 35, Old: 55, Venerable: 80 
 +  * Dwarf: Adult: 50, Middle Aged: 150, Old: 250, Venerable: 350 
 +  * Elf: Adult 100, Middle Aged: 400, Old 600, Venerable: 750 
 +  * Gnome:  Adult: 40, Middle Aged: 200, Old: 350, Venerable: 500 
 +  * Half-elf: Adult: 20, Middle Aged: 60, Old: 110, Venerable: 180 
 +  * Halfling: Adult: 20, Middle Aged: 50, Old: 100, Venerable: 150 
 +  * Half-orc: Adult: 14, Middle Aged: 30, Old: 50, Venerable: 75 
 +  * Human: Adult: 18, Middle Aged: 40, Old: 60, Venerable: 90 
 +  * Tiefling: Adult: 18, Middle Aged: 40, Old: 60, Venerable: 110 
 + 
 +__Starting Age:__  this should be chosen by the player, typically somewhere in the lower half of the Adult range, unless player desires otherwise. 
 +__Reaching Middle Age:__  Each year make a single CON save, DC 8 or lose 1 point from one ability score chosen randomly. 
 +__Reaching Old Age:__  Each year make two CON saves DC 8 each year, or lose 1 point from a random ability score for each save that fails. 
 +__Reaching Venerable Age:__  Each year make 1 CON save DC 12 for each ability score or loose 1 point in that score.   
 + 
 +If any ability score reaches 0 from any age check, the character dies of old age. 
 + 
 + 
aging.1675706882.txt.gz · Last modified: 2023/02/06 18:08 by andrew