Human, male, seasoned XP 47
Code Name: Doctor Rhombus
Player: Dave Nelson, Andrew Smith
Was he really there, or was it in your mind? The mysterious Dr. Rhombus is the bane of criminals, getting inside their heads and setting up a hammock.
Attributes: Agility d6, Smarts d10, Spirit d8, Strength d6, Vigor d6
Pace: 6, Parry: 5, Sanity: 6, Toughness: 5
Skills: Fighting d6, Healing d8, Intimidation d6, Investigation d6, Knowledge (Psychology) d4, Notice d4, Persuasion d8, Mentalism d10, Shooting d6, Stealth d4, Taunt d6
Edges: Power Points (taken at Novice), Mentalist (taken at Novice), Extra Edge (Racial), Arcane Background - Mentalist, Charismatic, Elan, Healing
Hindrances: All Thumbs (Minor), Cautious (Minor), Phobia (major)–claustrophobic
Arcane Background: Mentalism Power Points: 15 Powers: Confusion, Hysterical Paralysis, Mind Reading
Special Item Armored Limo
Background/Motivation: Raymond St. Giles was from a respectable Gotham family, went to medical school and graduated with a specialty in psychiatry. His first job was as a resident at Arkham Asylum. That job ended badly. During a riot at the facility, St. Giles was captured by a maniac and buried alive. Driven to near madness by the experience, he left the city and began extensive training in mentalism, since conventional psychiatry had failed to restore his shattered psyche. Finally, at a boarding school near Glasgow, Scotland, he met Tavish Pudding, a master of the ancient Scottish discipline of Och Mind and soon was a rising expert in its techniques. Prepared and thirsty for justice, Raymond returned to Gotham, his mind healed (except for devastating fear of tight, enclosed places) and equipped with techniques to bring terror to the foes of the decent folk of Gotham.