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master_of_waters

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MASTER OF WATERS

Alignment: Neutral

Spell type: Practical

Sacred Symbol: Three waves

Ability Score: CON

The lord of the mighty oceans and smallest creeks, constantly in motion but over-poweringly permanent.

Cleric Restrictions: may drink no beverage apart from plain water or lose spell powers for at least a day.

Cleric Benefit: +2 on saves vs Water Realm spells

master_of_waters.1631314528.txt.gz · Last modified: 2021/09/10 22:55 by dave