master_of_waters
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MASTER OF WATERS
Alignment: Neutral
Spell type: Practical
Sacred Symbol: Three waves
Ability Score: CON
The lord of the mighty oceans and smallest creeks, constantly in motion but over-poweringly permanent.
Cleric Restrictions: may drink no beverage apart from plain water or lose spell powers for at least a day.
Cleric Benefit: +2 on saves vs Water Realm spells
master_of_waters.1631314528.txt.gz · Last modified: 2021/09/10 22:55 by dave