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shopping [2021/10/06 11:53] – dave | shopping [2021/10/06 13:15] (current) – dave |
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__Purchase haggling:__ roll d20 WIS and d20 CHA checks: if you succeed at both; pay 75% of list; if you fail both; pay double, if you succeed at only 1, pay list. | __Purchase haggling:__ roll d20 WIS and d20 CHA checks: if you succeed at both; pay 75% of list; if you fail both; pay double, if you succeed at only 1, pay list. |
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| __Day-trip list purchases__: for buying a list of low-cost items, a character can buy all of them in a single day's shopping (subject to a max. price depending on where the shopping takes place --e.g. 75gp in the Bazaar, 35gp in Portburg). Note, if you are buying in bulk, the price maximum is for all items of the same kind, e.g., YOu could buy a maximum of 3 Two-handed swords in the Bazaar in one day (20gpx3=60gp, less than 75). If you want to buy in bulk, you have to find a source/manufacturer. |
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===Shopping in the City=== | ===Shopping in the City=== |
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===Recruiting=== | ===Recruiting=== |
| [[Henchman Recruiting|Henchman Recruiting]] |
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| [[Mercenary Recruiting|Mercenary Recruiting]] |
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===Shopping in the Towns=== | ===Shopping in the Towns=== |
| Except as noted for each town, to find an item in one of the towns, take 1 day, roll INT or less on 1d20, and if successful, roll the town's available item percentage to see if the item is present (one check allowed per week). |
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| [[farmington|FARMINGTON]]: Only goods worth 20gp or less are available in Farmington for a day-trip list of purchases. Bulk purchases of provisions, horses and other livestock are actually easy to achieve and come with a 5% discount. Available Item: 20%. |
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| [[portburg|PORTBURG]]: Only goods worth 35gp or less are available in Portburg for a day-trip list of purchases. Ships can be bought here. Available Item: 55%. |
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| [[gormling|GORMLING]]: Gormling is so hostile and crabby place that visitors must make a list of items they want and give it to the "Town Agents" to fill. A day-trip list of purchases of up to 50gp each can be made, but the town agents charge a 50% commission. Any metalwork item, including masterwork arms and armor can be found through the Town Agents too, regardless of price, but with the same commission. Available Item: 45%. |
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| [[shadar_city|SHADAR CITY]]: Only goods worth 40gp or less are available in Shadar City for a day-trip list of purchases. Available Item: 65%. |
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| ===Shopping at the Way Stations=== |
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| [[way_stations|The Way Stations]] along the Caravan road will sell provisions, packs, containers, harnesses, arrows/bolts, knives, spears, shields and other caravan related gear. There's a 75% chance they will have 1d4 horses and 1d6 mules for sale. Each station has a blacksmith who can repair metal objects. |
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| ===Shopping in the Villages and Castles=== |
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| [[cattle_meeting|CATTLE MEETING]] Generally speaking, only food, poor quality clothing and blankets, and beverages can be easily purchased. A simple weapon (i.e. not a sword or crossbow) can be repaired by a blacksmith. Other purchases must be made in a proper town., except when a cattle sale is happening, then allow a 20gp day-trip list, and all the cattle one would want to buy. |
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| [[road_moot|ROAD MOOT]]: Anything that has to do with horses, wagons or containers can be bought here, a 10gp max day-trip is also available. |
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| [[herd_moot|HERD MOOT]] only food and drink can be purchased here, at double cost. |
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| [[z2|MARCH OF CHRONOS VILLAGES]]: the March of Chronos is dotted with multitudes of small farming villages. Generally speaking, only food, poor quality clothing and blankets, and beverages can be easily purchased. A simple weapon (i.e. not a sword or crossbow) can be repaired by a blacksmith. Other purchases must be made in a proper town. |
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===Shopping in the Villages=== | [[castles|CASTLES]]: each Castle will have several farming villages within a few hundred yards where items can be purchased as they can in the Marcher villages above. Inside the castles themselves, the inhabitants are likely to be able to provide a variety of goods, but must be convinced to, they aren't retailers. |