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elf_wood [2021/09/01 21:47] daveelf_wood [2021/09/02 16:00] (current) dave
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 =====WOOD ELVES===== =====WOOD ELVES=====
  
-Classes Permitted: Fighter, Thief\\+Classes Permitted: Fighter, Thief, Magic-Users\\
 Size:  Medium, 1d6 HD\\ Size:  Medium, 1d6 HD\\
 Move: 30’\\ Move: 30’\\
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-The Elves have a truly ancient magical civilization located in sylvan hideaways and hidden by ancient magics.   Elves generally look like slender, willowy humans with pointed ears and bright eyes.  They have a lifespan of many centuries and so almost all of them have at least 1 level in a character class.   Despite their long-lifespans, elves are rather frail overall. The bulk of the elves are Wood Elves who live in forest encampments surrounding the High Elven fortresses.   +The Elves have a truly ancient magical civilization located in sylvan hideaways and hidden by ancient magics.   Elves generally look like slender, willowy humans with pointed ears and bright eyes.  They have a lifespan of many centuries and so almost all of them have at least 1 level in a character class.   Despite their long-lifespans, elves are rather frail overall. The bulk of the elves are Wood Elves who live in forest encampments surrounding the High Elven fortresses. NPC wood elf magic-users are usually natural talents or bards. 
  
 The Wood Elves have excellent Dark Vision arising from their equally diurnal and nocturnal lifestyle.  Their keen senses and woodland lifestyle give them all the ability to use the Move Silently skill. All Elves and Half-elves are also immune to the paralyzing effect of ghouls (but not to other sorts of paralysis) and gain a +2 on saves vs. all Sleep and Charm spells, even gaining a saving throw against such magic when the spell indicates they shouldn’t. The Wood Elves have excellent Dark Vision arising from their equally diurnal and nocturnal lifestyle.  Their keen senses and woodland lifestyle give them all the ability to use the Move Silently skill. All Elves and Half-elves are also immune to the paralyzing effect of ghouls (but not to other sorts of paralysis) and gain a +2 on saves vs. all Sleep and Charm spells, even gaining a saving throw against such magic when the spell indicates they shouldn’t.
elf_wood.1630532870.txt.gz · Last modified: 2021/09/01 21:47 by dave