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npc_equipment_guidelines

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NPC EQUIPMENT GUIDELINES

Since NPC's are built using the “Monster Math” from 5TD Rules, but use the very same equipment as the Player Characters, there are some adjustment to be made for NPCs/Human “Monsters”

**ARMOR CLASS:**

Most NPC's get their AC from the actual armor worn:

AC 17: Heavy Armor and Shield AC 15: Heavy Armor, no shield AC 14: Light Armor and Shield AC 12: Light Armor OR Shield AC 10: No Armor

Exceptions:

  • If the NPC is a “Leader”, “Predator” or “Shaper” type, you may replace the AC from armor type with 10 plus the “Normal” modifier
  • If the NPC is a “Sniper” type, you may replace the AC from armor type with 10 plus the “Strong” modifier.
npc_equipment_guidelines.1576956139.txt.gz · Last modified: 2019/12/21 19:22 by dave