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languages

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LANGUAGES

Every character begins with a Primary Language (indicated by his Heritage) which he can speak without accent and be immediately accepted as a member of its native community. According to his Heritage, he will also be given a Secondary Language which is usually English, so that all PC'S can operate in the Kingdom of Nessex and also speak with each other.

Mages and Zealots chose one scholarly language for each point of INT bonus. These include: Latin, Greek, Arabic, Hebrew, or Aramaic. Zealots who are Catholic automatically know at least some Latin.

Bards who chose the correct archetype feature gain a number of spoken languages according to their CHA.

No one need ever make a check in his Primary Language. In a Secondary Language, the DM may call for a check in an important and complex conversation (Charisma).

Reading an important or complex scholarly text may require an INT check at DM judgement.

A character can learn a new language, with a teacher or by immersion by making 6 successful INT checks, each made after a month of dedicated work.

No one known has yet deciphered the Atlantean writings found in the ruins without magical means.

LANGUAGE LIST:

Arabic Aramaic Berber Breton Catalan: Romance Dialect of Eastern Spain (mutually intelligible with Occitan, partially with Spanish) English French Gaelic: Celtic language of Highland Scotland (mostly intelligible with Irish) German Greek Irish: Celtic language of Ireland (mostly intelligible with Scots Gaelic) Italian Latin Norse: common tongue of the Danes, Norwegians, Swedes, Icelanders, Vinlanders Occitan: Romance Dialect of Southern France (mutually intelligible with Catalan, partially with French) Scots: dialect of Lowland Scotland (mutually intelligble with English, mostly) Spanish Welsh: Celtic language of the Wales Peninsula (partially intelligible

languages.1574688469.txt.gz · Last modified: 2019/11/25 13:27 by dave