orders
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orders [2019/12/17 22:19] – [Orders] andrew | orders [2021/01/20 20:12] (current) – andrew | ||
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====== Orders ====== | ====== Orders ====== | ||
+ | {{ : | ||
PCs can give orders to retainers. Giving | PCs can give orders to retainers. Giving | ||
orders counts as a Quick action if it’s less than a | orders counts as a Quick action if it’s less than a | ||
- | few words, or a movement action if more. | + | few words. |
Retainers behave as the GM sees fit if they | Retainers behave as the GM sees fit if they | ||
are given no orders by their PC commander. | are given no orders by their PC commander. | ||
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the commander focuses on and maximizes | the commander focuses on and maximizes | ||
the impact of their retainers. Success means | the impact of their retainers. Success means | ||
- | that the ordered retainers | + | that the ordered retainers are able to execute |
- | their next roll or are able to execute | + | maneuvers below as a single unit: |
- | maneuver | + | |
- | * Charge: | + | |
- | * Form Up: get +2AC until next turn | + | * **Charge**: Move forward and attack with +2 damage to melee |
- | * Kite: move away and attack | + | |
- | * Focus Fire: attack 1 target if possible with advantage | + | * **Form Up**: Create a [[descriptors|shield wall]] with four or more shield-wielding retainers in the midst of combat |
- | * Reposition: move twice their speed | + | |
- | * Retrieve: | + | * **Protect**: Shield-weilding retainers move within 5' of someone to be protected and shield them forcing all attacks targeting the protected to be at Disadvantage |
+ | | ||
+ | * **Reposition**: All retainers may move an extra 10' | ||
+ | | ||
- | Each ordered retainer’s turn ends once the | ||
- | maneuver is complete, even if they have not | ||
- | yet acted. Those who can’t follow orders | ||
- | (e.g. out of range, immobile, etc) may still | ||
- | act as independent NPCs. | ||
- | ----- | + | Each ordered retainer’s turn ends once the maneuver is complete, even if they have not yet acted. Those who can’t follow orders (e.g. out of range, immobile, etc) may still act as independent NPCs. |
- | ====== Design Notes ====== | ||
- | //copied from 5TD. // | ||
orders.1576621155.txt.gz · Last modified: 2019/12/17 22:19 by andrew