necromancer
Differences
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necromancer [2020/01/23 19:54] – dave | necromancer [2020/01/23 19:56] (current) – dave | ||
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* Morale: if alone +3, if with minions +12 | * Morale: if alone +3, if with minions +12 | ||
* Stealth +7, Perception +7 | * Stealth +7, Perception +7 | ||
- | * Attack, Melee: | + | * Attack, Melee: |
* Attack, Magic: | * Attack, Magic: | ||
* Undead, Evil | * Undead, Evil | ||
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* Immune to melee attacks from natural creatures (bears, pumas, etc). | * Immune to melee attacks from natural creatures (bears, pumas, etc). | ||
* Special: can cast any of the Atlantean Blasphemy Spells as rituals outside combat | * Special: can cast any of the Atlantean Blasphemy Spells as rituals outside combat | ||
- | * Adept: can cast Abjure and Evil Eye spells at will as many times per encounter | + | * Adept: can cast Abjure and Evil Eye spells at will as many times per turn as desired |
- | * Adept: can cast Counter Spell and Dispel Arcanum once per encounter | + | * Adept: can cast Counter Spell and Dispel Arcanum once per turn, Magic Skill +12 |
* Terror: | * Terror: | ||
* S+5, D +9, C+5, I +12, | * S+5, D +9, C+5, I +12, | ||
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* Special: can cast any of the Atlantean Blasphemy Spells as rituals outside combat | * Special: can cast any of the Atlantean Blasphemy Spells as rituals outside combat | ||
* Adept: can cast Abjure and Evil Eye spells as cantrips | * Adept: can cast Abjure and Evil Eye spells as cantrips | ||
- | * Adept: can cast Counter Spell and Dispel Arcanum once per encounter | + | * Adept: can cast Counter Spell and Dispel Arcanum once per turn, magic Skill +12 |
* Adept: can cast Enervate and Confound once per encounter | * Adept: can cast Enervate and Confound once per encounter | ||
* Terror: | * Terror: |
necromancer.1579809267.txt.gz · Last modified: 2020/01/23 19:54 by dave