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lordship_and_vassals [2020/07/29 15:53] davelordship_and_vassals [2020/11/24 17:53] (current) dave
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 LORD--Duties:  LORD--Duties: 
   * Hold a Hundred-Moot 4 times a year to settle disputes among the churls.     * Hold a Hundred-Moot 4 times a year to settle disputes among the churls.  
-  * Lead to militia of the Hundred in defense of the Hundred and its neighbours. +  * Lead the militia of the Hundred in defense of the Hundred and its neighbours. 
   * Send 20 militia and 1 knight to serve the king or earl for 60 days if army is called.     * Send 20 militia and 1 knight to serve the king or earl for 60 days if army is called.  
   * Responsible for the 550gp of royal tax that must be sent up to the earl and king.     * Responsible for the 550gp of royal tax that must be sent up to the earl and king.  
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   * Pay 30gp to his local parish church each month, and help with any major repairs to the church.   * Pay 30gp to his local parish church each month, and help with any major repairs to the church.
  
 +REEVE--duties and rights
 +  * A reeve is a deputy or manager appointed by a lord over an area of less than 500 people.
 +  * A reeve can be dismissed at any time by the lord who appointed him.
 +  * A reeve appointed over a Hundred that has not yet been incorporated as a lordship has the power to enforce the law and settle disputes in a smaller reeve moot.  
 +  * The reeve collects a tax equal to 1gp per person per month, keeps 10%, and passes the rest up to the lord/earl/king.
 +  * The reeve can call on 10% of the population as a militia for defensive and law enforcement purposes only.  He personally may owe military service to his lord, but the unincorporated land does not.
  
  
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   * **Step 1**:  Stake out a 5 mile x 5 mile area, clear it of hostile monsters and outlaws.   * **Step 1**:  Stake out a 5 mile x 5 mile area, clear it of hostile monsters and outlaws.
   * **Step 2**:  Start building a hall or manor house, a parish church.  and a watch/bell tower. These buildings are   legal requirements to receive recognition.   * **Step 2**:  Start building a hall or manor house, a parish church.  and a watch/bell tower. These buildings are   legal requirements to receive recognition.
-  * **Step 3**:  Settle all 100 Hides.  Immigrant recruits arrive in June, Poached recruits arrive in January.+  * **Step 3**:  Acquire at least 500 settlers.  Immigrant recruits arrive in June, Poached recruits arrive in January.
   * **Step 4**: Apply to the Earl or King for recognition.   * **Step 4**: Apply to the Earl or King for recognition.
  
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-  * **Prepared Vassals**: These folk arrive with tools, some food, and a plan to get themselves up and running.  They still need some assistance with basic food until they've gotten themselves established.  For each Hide, rulers will have to spend 50GP for basic food and aid to get them through the first three months where they are building shelter and getting their farms established.  They will not be able to start paying land tax until April of the year after their arrival.+  * **Prepared Vassals**: These folk arrive with tools, some food, and a plan to get themselves up and running.  They still need some assistance with basic food until they've gotten themselves established.  For each person, rulers will have to spend 10GP for basic food and aid to get them through the first three months where they are building shelter and getting their farms established.  They will not be able to start paying land tax until April of the year after their arrival.
  
-  * **Unprepared Vassals**: These folk need a lot of help.  They have arrived as refugees or paupers with little property or expertise. A Hide settled by unprepared immigrants requires 150GP in food expenses to get them from June to April, while a Hide of poached unprepared immigrants require 50 GP to get them from January to April.  Additionally, a Hide settled by unprepared vassals will also need basic capital assistance.  For each Hide-farm requires an investment of 75GP for a plow, two oxen, assorted tools, round shield, and spear.  Unprepared vassals can't begin paying taxes until June of the year after their arrival.+  * **Unprepared Vassals**: These folk need a lot of help.  They have arrived as refugees or paupers with little property or expertise. Each unprepared immigrant requires 30GP in food expenses to get them from June to April, while each poached unprepared immigrant requires 10 GP to get them from January to April.   
 +  * Additionally, a Hide settled by unprepared vassals will also need basic capital assistance.  For each 5 unprepared immigrants it requires an investment of 75GP for a plow, two oxen, assorted tools, round shield, and spear.  Unprepared vassals can't begin paying taxes until June of the year after their arrival.
  
 ==== The Militia ==== ==== The Militia ====
lordship_and_vassals.1596038026.txt.gz · Last modified: 2020/07/29 15:53 by dave