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knights [2020/01/23 12:48] daveknights [2020/02/04 13:48] (current) andrew
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-=====KNIGHTS=====+====== Knights ======
  
 A Knight is a professional soldier with heavy armor, heavy warhorse, lance, shield, sword and squire.  Knights must be trained from a young age to learn the skills of cavalry fighting and the heavy charge, so they are full-time warriors, not farmer-militia and have a bonus +1 to morale factored into their stats.   A Knight is a professional soldier with heavy armor, heavy warhorse, lance, shield, sword and squire.  Knights must be trained from a young age to learn the skills of cavalry fighting and the heavy charge, so they are full-time warriors, not farmer-militia and have a bonus +1 to morale factored into their stats.  
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   * Attack, Melee: +5;  Damage 1d12 piercing (lance, double on charge)--Reach   * Attack, Melee: +5;  Damage 1d12 piercing (lance, double on charge)--Reach
   * Attack, Melee: +5; Damage 1d6 bludgeoning or piercing (mace or dagger)   * Attack, Melee: +5; Damage 1d6 bludgeoning or piercing (mace or dagger)
-  * Careful Rider: horse takes 1/2 damage in melee 
   * Knightly Combat:  various combat advantages on horseback   * Knightly Combat:  various combat advantages on horseback
 +  * Careful Rider: horse takes 1/2 damage in melee
   * S+5, D+5, C+3, I+3,W+3,Ch+3   * S+5, D+5, C+3, I+3,W+3,Ch+3
  
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   * Attack, Melee:  +6; Damage: 2d6 piercing (lance,  double on charge)--Reach   * Attack, Melee:  +6; Damage: 2d6 piercing (lance,  double on charge)--Reach
   * Attack, Melee: +6;  Damage 1d6 bludgeoning or piercing (mace or dagger)   * Attack, Melee: +6;  Damage 1d6 bludgeoning or piercing (mace or dagger)
-  * Careful Rider: horse takes 1/2 damage in melee 
   * Knightly Combat: various advantages when fighting mounted   * Knightly Combat: various advantages when fighting mounted
 +  * Careful Rider: horse takes 1/2 damage in melee
   * S+6, D+6, C+4, I+4, W+4,Ch+4   * S+6, D+6, C+4, I+4, W+4,Ch+4
  
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   * Attack, Melee:  +8;  Damage: 2d10 piercing (lance, double on charge)--Reach   * Attack, Melee:  +8;  Damage: 2d10 piercing (lance, double on charge)--Reach
   * Attack, Melee: +8;  Damage: 1d10 piercing or bludgeoning (dagger or mace)   * Attack, Melee: +8;  Damage: 1d10 piercing or bludgeoning (dagger or mace)
 +  * Knightly Combat: various advantages when fighting mounted
   * Careful Rider: horse takes 1/2 damage in melee   * Careful Rider: horse takes 1/2 damage in melee
   * Riding Master: advantage to all riding checks and can mount/dismount as quick action   * Riding Master: advantage to all riding checks and can mount/dismount as quick action
-  * Knightly Combat: various advantages when fighting mounted 
   * S+8, D+8, C+5, I+5, W+5,Ch+5   * S+8, D+8, C+5, I+5, W+5,Ch+5
  
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   * Attack, Melee:  +10;  Damage: 3d8 piercing (lance, double on charge)--Reach   * Attack, Melee:  +10;  Damage: 3d8 piercing (lance, double on charge)--Reach
   * Attack, Melee: +10; Damage: 3d4 bludgeoning or piercing (mace or dagger)   * Attack, Melee: +10; Damage: 3d4 bludgeoning or piercing (mace or dagger)
 +  * Knightly Combat: various advantages when fighting mounted
   * Careful Rider: horse takes 1/2 damage in melee   * Careful Rider: horse takes 1/2 damage in melee
   * Riding Master: advantage to all riding checks and can mount/dismount as quick action   * Riding Master: advantage to all riding checks and can mount/dismount as quick action
-  * Knightly Combat: various advantages when fighting mounted 
   * S+10, D+10, C+6, I+6, W+6,Ch+6   * S+10, D+10, C+6, I+6, W+6,Ch+6
  
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   * Attack, Melee:  +12;  Damage: 3d8+2  piercing (lance, double on charge)--Reach   * Attack, Melee:  +12;  Damage: 3d8+2  piercing (lance, double on charge)--Reach
   * Attack, Melee:  +12;  Damage:  3d4+2 bludgeoning or piercing (mace or dagger)   * Attack, Melee:  +12;  Damage:  3d4+2 bludgeoning or piercing (mace or dagger)
 +  * Knightly Combat: various advantages when fighting mounted
   * Careful Rider: horse takes 1/2 damage in melee   * Careful Rider: horse takes 1/2 damage in melee
   * Riding Master: advantage to all riding checks and can mount/dismount as quick action   * Riding Master: advantage to all riding checks and can mount/dismount as quick action
   * Tis But a Scratch: resistant to all slashing attacks while wearing armor   * Tis But a Scratch: resistant to all slashing attacks while wearing armor
-  * Knightly Combat: various advantages when fighting mounted 
   * S+12 D+12, C+7, I+7, W+7,Ch+7   * S+12 D+12, C+7, I+7, W+7,Ch+7
  
  
knights.1579783722.txt.gz · Last modified: 2020/01/23 12:48 by dave