knights
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
knights [2020/01/23 12:48] – dave | knights [2020/02/04 13:48] (current) – andrew | ||
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- | =====KNIGHTS===== | + | ====== Knights ====== |
A Knight is a professional soldier with heavy armor, heavy warhorse, lance, shield, sword and squire. | A Knight is a professional soldier with heavy armor, heavy warhorse, lance, shield, sword and squire. | ||
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* Attack, Melee: +5; Damage 1d12 piercing (lance, double on charge)--Reach | * Attack, Melee: +5; Damage 1d12 piercing (lance, double on charge)--Reach | ||
* Attack, Melee: +5; Damage 1d6 bludgeoning or piercing (mace or dagger) | * Attack, Melee: +5; Damage 1d6 bludgeoning or piercing (mace or dagger) | ||
- | * Careful Rider: horse takes 1/2 damage in melee | ||
* Knightly Combat: | * Knightly Combat: | ||
+ | * Careful Rider: horse takes 1/2 damage in melee | ||
* S+5, D+5, C+3, I+3, | * S+5, D+5, C+3, I+3, | ||
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* Attack, Melee: | * Attack, Melee: | ||
* Attack, Melee: +6; Damage 1d6 bludgeoning or piercing (mace or dagger) | * Attack, Melee: +6; Damage 1d6 bludgeoning or piercing (mace or dagger) | ||
- | * Careful Rider: horse takes 1/2 damage in melee | ||
* Knightly Combat: various advantages when fighting mounted | * Knightly Combat: various advantages when fighting mounted | ||
+ | * Careful Rider: horse takes 1/2 damage in melee | ||
* S+6, D+6, C+4, I+4, W+4,Ch+4 | * S+6, D+6, C+4, I+4, W+4,Ch+4 | ||
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* Attack, Melee: | * Attack, Melee: | ||
* Attack, Melee: +8; Damage: 1d10 piercing or bludgeoning (dagger or mace) | * Attack, Melee: +8; Damage: 1d10 piercing or bludgeoning (dagger or mace) | ||
+ | * Knightly Combat: various advantages when fighting mounted | ||
* Careful Rider: horse takes 1/2 damage in melee | * Careful Rider: horse takes 1/2 damage in melee | ||
* Riding Master: advantage to all riding checks and can mount/ | * Riding Master: advantage to all riding checks and can mount/ | ||
- | * Knightly Combat: various advantages when fighting mounted | ||
* S+8, D+8, C+5, I+5, W+5,Ch+5 | * S+8, D+8, C+5, I+5, W+5,Ch+5 | ||
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* Attack, Melee: | * Attack, Melee: | ||
* Attack, Melee: +10; Damage: 3d4 bludgeoning or piercing (mace or dagger) | * Attack, Melee: +10; Damage: 3d4 bludgeoning or piercing (mace or dagger) | ||
+ | * Knightly Combat: various advantages when fighting mounted | ||
* Careful Rider: horse takes 1/2 damage in melee | * Careful Rider: horse takes 1/2 damage in melee | ||
* Riding Master: advantage to all riding checks and can mount/ | * Riding Master: advantage to all riding checks and can mount/ | ||
- | * Knightly Combat: various advantages when fighting mounted | ||
* S+10, D+10, C+6, I+6, W+6,Ch+6 | * S+10, D+10, C+6, I+6, W+6,Ch+6 | ||
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* Attack, Melee: | * Attack, Melee: | ||
* Attack, Melee: | * Attack, Melee: | ||
+ | * Knightly Combat: various advantages when fighting mounted | ||
* Careful Rider: horse takes 1/2 damage in melee | * Careful Rider: horse takes 1/2 damage in melee | ||
* Riding Master: advantage to all riding checks and can mount/ | * Riding Master: advantage to all riding checks and can mount/ | ||
* Tis But a Scratch: resistant to all slashing attacks while wearing armor | * Tis But a Scratch: resistant to all slashing attacks while wearing armor | ||
- | * Knightly Combat: various advantages when fighting mounted | ||
* S+12 D+12, C+7, I+7, W+7,Ch+7 | * S+12 D+12, C+7, I+7, W+7,Ch+7 | ||
knights.1579783722.txt.gz · Last modified: 2020/01/23 12:48 by dave