hooger
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revision | |||
| hooger [2019/12/14 23:37] – andrew | hooger [2020/01/23 17:06] (current) – dave | ||
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| * Resistance: 22 | * Resistance: 22 | ||
| * Mods: W+3/ | * Mods: W+3/ | ||
| - | |||
| * Speed: 30': | * Speed: 30': | ||
| * Morale: +12 | * Morale: +12 | ||
| * Stealth +3, Perception +3 | * Stealth +3, Perception +3 | ||
| - | + | | |
| - | | + | * Extra Beak Attack: If both Claws hit the same target during a turn, the Hooger can make a Quick action with its beak that is +12 to hit, 3d8+2 piercing |
| - | *__ Extra Beak Attack__: If both Claws hit the same target during a turn, the Hooger can make a Quick action with its beak that is +12 to hit, 3d8+2 damage. | + | * Crashing Charge: instead of attacking, the Hooger can attempt to overrun up to 5 targets as it moves (even a double move). |
| - | * __Crashing Charge__: instead of attacking, the Hooger can attempt to overrun up to 5 targets as it moves (even a double move). | + | * Forest: in the Forest, the Hooger gets advantage to stealth and ignores difficult terrain. |
| - | * __Forest__: in the Forest, the Hooger gets advantage to stealth and ignores difficult terrain. | + | |
| - | + | ||
| * Stats: S+12, D+3, C+12, I+3, | * Stats: S+12, D+3, C+12, I+3, | ||
hooger.1576366655.txt.gz · Last modified: by andrew
