hell_stalker
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| hell_stalker [2020/01/17 13:51] – dave | hell_stalker [2020/01/23 19:34] (current) – dave | ||
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| A Hell Stalker is a large, gangly-looking humanoid, from 7 to 10 feet tall, created by dark magic from the blood of human sacrifices. | A Hell Stalker is a large, gangly-looking humanoid, from 7 to 10 feet tall, created by dark magic from the blood of human sacrifices. | ||
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| + | The Hell Stalker typically waits until it can attack from Stealth, and then if it gets drawn into a fair fight, it will disengage and flee, to return later when it can attack from surprise again. | ||
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| * Resistance: 12; | * Resistance: 12; | ||
| * Mods: W +2/N+6/S+10 | * Mods: W +2/N+6/S+10 | ||
| - | + | | |
| - | | + | |
| * Morale: +2 | * Morale: +2 | ||
| * Stealth +10, Perception +6 | * Stealth +10, Perception +6 | ||
| - | + | | |
| - | | + | * Attack from Stealth +10, 3d8 damage |
| - | * Attack from Stealth +10, 3d8 damage and stun 1 round | + | |
| * Evil | * Evil | ||
| + | * Quick Escape: as a quick action, the stalker can disengage from melee without incurring an attack of opportunity | ||
| * Wrench off Head: when a Hell Stalker brings a target to 0 hp, it can wrench off the target' | * Wrench off Head: when a Hell Stalker brings a target to 0 hp, it can wrench off the target' | ||
| * Implacable Tracking: | * Implacable Tracking: | ||
| * Resistant: the Hell Stalker takes half damage from all magic attacks. | * Resistant: the Hell Stalker takes half damage from all magic attacks. | ||
| - | + | * Head Planter: | |
| - | S+6, D+6, C+2, I+10, | + | * Horror: |
| + | * S+6, D+6, C+2, I+10, | ||
hell_stalker.1579269118.txt.gz · Last modified: by dave
