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enchanted_jewelry [2020/01/13 20:28] daveenchanted_jewelry [2020/01/17 13:10] (current) dave
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 =====Enchanted Jewelry (except rings)===== =====Enchanted Jewelry (except rings)=====
 Any character can only use 1 jewelry item at a time\\ Any character can only use 1 jewelry item at a time\\
 +Items labelled "ARTIFACT" in the price column cannot be made in the present day.
  
 ^Name^Cost^[[Load]]^[[Durability]]^Effect^Special Ingredient^ ^Name^Cost^[[Load]]^[[Durability]]^Effect^Special Ingredient^
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 |Necklace of Thought Probe|2000gp|0|3|The wearer can read the thoughts of any target he can see, but the cacophony of having another sentience in their brain causes them to be [[conditions#disoriented|disoriented]] for as long as they are attuned to this item.|soul gem holding the essence of a Crusher-type Diabolus demon| |Necklace of Thought Probe|2000gp|0|3|The wearer can read the thoughts of any target he can see, but the cacophony of having another sentience in their brain causes them to be [[conditions#disoriented|disoriented]] for as long as they are attuned to this item.|soul gem holding the essence of a Crusher-type Diabolus demon|
 |Necklace of Truth|4000gp|0|3|wearer cannot tell a lie and can detect any lie told in his presence.|The ashes of a burnt copy of all 4 gospels| |Necklace of Truth|4000gp|0|3|wearer cannot tell a lie and can detect any lie told in his presence.|The ashes of a burnt copy of all 4 gospels|
-|Scarab of Defense|ARTIFACT / VERY RARE|0|3|user gains advantage to any ability check that is being used to defend against any sort of attack (poison save, dodge, etc)|--| +|Scarab of Defense|ARTIFACT|0|3|user gains advantage to any ability check that is being used to defend against any sort of attack (poison save, dodge, etc)|--| 
-|Scarab of Desolation|xxxgp|0|3|holding the scarab aloft causes all within 60' to go mad and attack nearest targets and keep fighting until all within sight are dead. Characters/Creatures with 4+ HD/levels get a Charisma Save, DC 15.  This scarab can only be used once per calendar month, and only at night.|The ashes of a burnt copy of the Necronomicon or the Al Azif| +|Scarab of Desolation|25,000gp|0|3|holding the scarab aloft causes all within 60' to go mad and attack nearest targets and keep fighting until all within sight are dead. Characters/Creatures with 4+ HD/levels get a Charisma Save, DC 15.  This scarab can only be used once per calendar month, and only at night.|The ashes of a burnt copy of the Necronomicon or the Al Azif| 
-|Scarab of Murder|xxxgp|0|3|the holder points out a target, and the scarab moves along the ground at 15' per round toward the target until it reaches it and burrows into its flesh, killing it. The scarab is indestructible, but if it fails to reach and kill the target by the next sunrise, it will turn and begin to hunt the one who sent it on the task.|tongue of a Hell Stalker| +|Scarab of Murder|15,000gp|0|3|the holder points out a target, and the scarab moves along the ground at 15' per round toward the target until it reaches it and burrows into its flesh, killing it. The scarab is indestructible, but if it fails to reach and kill the target by the next sunrise, it will turn and begin to hunt the one who sent it on the task.|tongue of a Hell Stalker| 
enchanted_jewelry.1578947306.txt.gz · Last modified: 2020/01/13 20:28 by dave