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enchanted_clothing [2020/01/17 13:04] daveenchanted_clothing [2020/01/17 13:12] (current) dave
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 ^Name^Cost^[[Load]]^[[Durability]]^Effect^Special Ingredient^ ^Name^Cost^[[Load]]^[[Durability]]^Effect^Special Ingredient^
-|Boots of Leaping|xxxgp|0|2|wearer can jump up to 30' straight forward or up|--+|Boots of Leaping|1500gp|0|2|wearer can jump up to 30' straight forward or up|Powdered Puck
-|Boots of Levitation|xxxgp|0|2|wearer can levitate up to 30' in the air, moving there or back as quick action|--+|Boots of Levitation|4000gp|0|2|wearer can levitate up to 30' in the air, moving there or back as quick action|The heart of an Invisible Jinn
-|Boots of Mighty Kicking|xxxgp|0|3| wearer can use an attack action to kick his enemy for 1d6 damage, but a hit will propel the target 1d6x5' backwards.|--+|Boots of Mighty Kicking|2000gp|0|3| wearer can use an attack action to kick his enemy for 1d6 damage, but a hit will propel the target 1d6x5' backwards.|The feet of an Ogre
-|Boots of Silence|xxxgp|0|2|wearer moves silently, meaning a Perception check based on hearing alone will always fail against him.|--+|Boots of Silence|1200gp|0|2|wearer moves silently, meaning a Perception check based on hearing alone will always fail against him.|Powdered Brownie
-|Boots of Travelling|xxxgp|0|2|wearer never becomes exhausted from overland travel|--+|Boots of Travelling|2000gp|0|2|wearer never becomes exhausted from overland travel|The hide of a Hell Hound
-|Cloak of Blurring|RARE|0|2|wearer gains +2 AC against ranged and thrown weapons, and +2 defense against spells targeted against him directly, but as long as they are attuned to the cloak they may not take a rest or regain any hit points from conventional or magical healing.|The shadow of a demon|+|Cloak of Blurring|40,000gp|0|2|wearer gains +2 AC against ranged and thrown weapons, and +2 defense against spells targeted against him directly, but as long as they are attuned to the cloak they may not take a rest or regain any hit points from conventional or magical healing.|The shadow of a demon|
 |Cloak of Darkness|8000gp|0|2|activating cloak emits a 30' radius of supernatural darkness, anyone within it except the wearer is considered "blind".|the clasp is a soul gem with the ghost of dreaded man-bat trapped inside| |Cloak of Darkness|8000gp|0|2|activating cloak emits a 30' radius of supernatural darkness, anyone within it except the wearer is considered "blind".|the clasp is a soul gem with the ghost of dreaded man-bat trapped inside|
-|Cloak of Gliding|10,000gp|0|2|cloak can become a set of wings, allowing wearer to glide safely down from an immense height to the ground at twice his normal movement rate, this however requires both hands and concentration the wings of a griffon|+|Cloak of Gliding|10,000gp|0|2|cloak can become a set of wings, allowing wearer to glide safely down from an immense height to the ground at twice his normal movement rate, this however requires both hands and concentration |the wings of a griffon|
 |Cloak of Stealth|2000gp|0|2|wearer is rendered hard to see, blending into the background, this gives a +10 bonus to Stealth Checks.|the boots of 20 brownies| |Cloak of Stealth|2000gp|0|2|wearer is rendered hard to see, blending into the background, this gives a +10 bonus to Stealth Checks.|the boots of 20 brownies|
-|Cloak of Terror|xxxgp|0|2| when the wearer lifts up both edges of the cloak, all enemies within sight must make a morale check or flee.|This cloak may only be made from the cloth of night woven by an Umbral Dwarf Shadowweaver|+|Cloak of Terror|3000gp|0|2| when the wearer lifts up both edges of the cloak, all enemies within sight must make a morale check or flee.|This cloak may only be made from the cloth of night woven by an Umbral Dwarf Shadowweaver|
 |Hat of Charisma|40,000gp|0|2|wearer gains +2 to Charisma Score|Soul gem containing a Possessor Diabolus| |Hat of Charisma|40,000gp|0|2|wearer gains +2 to Charisma Score|Soul gem containing a Possessor Diabolus|
 |Hat of Intelligence|40,000gp|0|2|wearer gains +2 to Intelligence Score|The feet of a Devilkin Enchanter| |Hat of Intelligence|40,000gp|0|2|wearer gains +2 to Intelligence Score|The feet of a Devilkin Enchanter|
-|Hat of Wisdom|50,000gp|0|2|wearer gains +2 to Wisdom Score|The brain of an umbral dwarf holtmaster|+|Hat of Wisdom|60,000gp|0|2|wearer gains +2 to Wisdom Score|The brain of an umbral dwarf holtmaster|
 |Robe of Disguise|2000gp|0|2|The wearer can take on the outer appearance of any person on creature he has ever seen that is within half to twice his height.|The freshly harvested organs of a dark elven knight, laid out over bare stone during a new moon| |Robe of Disguise|2000gp|0|2|The wearer can take on the outer appearance of any person on creature he has ever seen that is within half to twice his height.|The freshly harvested organs of a dark elven knight, laid out over bare stone during a new moon|
 |Robe of Hiding|3000gp|0|2|When wearing this robe, and standing perfectly still against a solid object in shadow or darkness, the wearer becomes invisible until they act.|The cowl and wings of three [[dreaded_man-bats|Dreaded Man-Bats]]| |Robe of Hiding|3000gp|0|2|When wearing this robe, and standing perfectly still against a solid object in shadow or darkness, the wearer becomes invisible until they act.|The cowl and wings of three [[dreaded_man-bats|Dreaded Man-Bats]]|
-|Robe of Vision|40,000gp|0|2|The wearer can see 360 degrees, see spirits, invisible creatures and objects, and see in the dark.|The swaddling clothes of the child of an elven enchantress, sacrificed to a demon lord at the new moon| +|Robe of Vision|60,000gp|0|2|The wearer can see 360 degrees, see spirits, invisible creatures and objects, and see in the dark.|The swaddling clothes of the child of an elven enchantress, sacrificed to a demon lord at the new moon| 
-|Robe of Wizardry|50,000gp|0|2|scholar wearer can cast all scholar cantrips, and get advantage when casting first and second level spells|The brain of a Frost Jotun Wizard|+|Robe of Wizardry|75,000gp|0|2|scholar wearer can cast all scholar cantrips, and get advantage when casting first and second level spells|The brain of a Frost Jotun Wizard|
  
  
enchanted_clothing.1579266245.txt.gz · Last modified: 2020/01/17 13:04 by dave