devilkin
Differences
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| devilkin [2019/12/19 17:07] – created dave | devilkin [2020/01/23 21:09] (current) – dave | ||
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| They only good devilkin known to history was the Enchanter Merlin, who was engendered on a Royal Nun by a rather negligent incubus. | They only good devilkin known to history was the Enchanter Merlin, who was engendered on a Royal Nun by a rather negligent incubus. | ||
| - | FIEND (8 HD Devilkin Brute) | + | **FIEND (8 HD Devilkin Brute)** |
| + | |||
| + | AC: 16 HD 8 HP 33\\ | ||
| + | Resistance: 16; \\ | ||
| + | Mods: W +2/ | ||
| + | Speed: 30' | ||
| + | Morale: +6\\ | ||
| + | Stealth +2, Perception +2\\ | ||
| + | Attack, Melee: +6; Damage: 3d8, bludgeoning (iron-shod big club) or slashing (dane axe)\\ | ||
| + | Resistant: | ||
| + | Smash Attack: | ||
| + | Weakness: can be affected by holy water.\\ | ||
| + | S+10, D +2, C+10, I +2,W+6,Ch+6 \\ | ||
| - | ENCHANTER | + | **ENCHANTER |
| + | AC: 13 HD 11 HP 45\\ | ||
| + | Resistance: 13; vs magic 22 \\ | ||
| + | Mods: W +3/ | ||
| + | Speed: 30'\\ | ||
| + | Morale: +3 if alone, +12 if with minions\\ | ||
| + | Stealth +7, Perception +7\\ | ||
| + | Attack, Melee: +3; Damage: 3d10, bludgeoning, | ||
| + | Attack, Magic: +12: 55' diameter burst, Damage: 11d6 fire, 3 times per turn, Dex to avoid\\ | ||
| + | Enchantment Attack: | ||
| + | Disguise: | ||
| + | Obscuring Mist: 330' | ||
| + | Adept: | ||
| + | Resistant: | ||
| + | Weakness: can be affected by holy water.\\ | ||
| + | S+3, D +2, C+3, I +2,W+6,Ch+6 \\ | ||
devilkin.1576775239.txt.gz · Last modified: by dave
