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arcane_spells [2020/01/28 00:29] – [Spellcasting Checks] andrewarcane_spells [2020/03/18 14:33] (current) – [First Level] andrew
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 Arcane spellcasters do not need to "prepare" spells. Casting a spell requires a spellcasting check, at least one free hand, and some magic components or a [[wands|focus]]. Spells are more or less powerful, noted by spell level. Failing the check triggers a [[mishap|mishap with unintended consequences]], and the spellcaster can’t attempt spells of that spell spell level again until they take a safe rest. Arcane spellcasters do not need to "prepare" spells. Casting a spell requires a spellcasting check, at least one free hand, and some magic components or a [[wands|focus]]. Spells are more or less powerful, noted by spell level. Failing the check triggers a [[mishap|mishap with unintended consequences]], and the spellcaster can’t attempt spells of that spell spell level again until they take a safe rest.
  
-===== Spellcasting Checks ===== 
- 
-Spells require a spellcasting check with a 
-DC = 10 + spell’s level. 
- 
-Failure triggers a mishap with unintended 
-consequences, and the spellcaster can’t 
-attempt spells of that spell level again until 
-they take a safe rest. The GM has wide latitude about the results of any mishaps. They may choose to  require a [[mishap|roll on an appropriate Magical Mishap Table]] or 
-simply describe what malady the PC suffers. 
- 
-The result of the spellcasting check is used 
-to determine the success of a targeted spell, 
-comparing the result to the target’s defense 
-(e.g. 10 + a monster's RESISTANCE or a target’s relevant modifier). In 
-this way a spellcasting check is both to see if 
-the PC can successfuly cast and hit a target. 
  
 All scholars know and can cast 3 All scholars know and can cast 3
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 Spellcasting PCs know a number of spells Spellcasting PCs know a number of spells
 based on the PC’s and spell level. Known based on the PC’s and spell level. Known
-spells can be cast by the spellcaster.+spells can be cast by the spellcaster. When the spellcaster gains a level they can choose a spell they know and replace it with another spell of the same level that they have learned to cast. 
  
 ^PC Level^1st^2nd^3rd^4th^5th^ ^PC Level^1st^2nd^3rd^4th^5th^
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 ==== Cantrips ==== ==== Cantrips ====
  
-  * [[spell_descriptions#bend_favor|Bend Favor]] - Briefly charm someone+  * [[spell_descriptions#bend_favor|Bend Favor]] - You briefly charm someone
   * [[spell_descriptions#discern_magic|Discern Magic]] - You sense the location of all nearby magic   * [[spell_descriptions#discern_magic|Discern Magic]] - You sense the location of all nearby magic
-  * [[spell_descriptions#dowsing|Dowsing]] - Learn the direction to the nearest ground water, buried metals, gemstones, or gravesites +  * [[spell_descriptions#dowsing|Dowsing]] - You learn the direction to the nearest ground water, buried metals, gemstones, or gravesites 
-  * [[spell_descriptions#Flickerheat|Flickerheat]] - Weakly transfer heat; light a candle, cool cup of water +  * [[spell_descriptions#Flickerheat|Flickerheat]] - You weakly transfer heat 
-  * [[spell_descriptions#ghostly_hand|Ghostly Hand]] - Subtle Force Telekinesis. Move up to 10lbs 30’ away Concentration+  * [[spell_descriptions#ghostly_hand|Ghostly Hand]] - You move up to 10lbs 30’ away with your mind
   * [[spell_descriptions#ghost_sight|Ghost Sight]] - By taking an action and concentrating, the spellcaster can sense any nearby incorporeal spirits and demons (S)   * [[spell_descriptions#ghost_sight|Ghost Sight]] - By taking an action and concentrating, the spellcaster can sense any nearby incorporeal spirits and demons (S)
   * [[spell_descriptions#Illumination|Illumination]] - Creates torchlight from your hand. Concentration   * [[spell_descriptions#Illumination|Illumination]] - Creates torchlight from your hand. Concentration
-  * [[spell_descriptions#Legerdemain|Legerdemain]] - Perform subtle illusions: teleport coin to a different pocket, change colors +  * [[spell_descriptions#Legerdemain|Legerdemain]] - You may perform subtle illusions 
-  * [[spell_descriptions#read_aura|Read Aura]] - Vaguely learn target's mood, motivation, and health +  * [[spell_descriptions#read_aura|Read Aura]] - You vaguely learn target's mood, motivation, and health 
-  * [[spell_descriptions#whispermind|Whispermind]] - Send a brief psychic message and get a response from 1 target up to 120' away+  * [[spell_descriptions#whispermind|Whispermind]] - You send a brief psychic message and get a response from 1 target up to 120' away
 ==== First Level ==== ==== First Level ====
  
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   * [[spell_descriptions#dispel_arcanum|Dispel Arcanum]] - Remove one spell or effect  (C)   * [[spell_descriptions#dispel_arcanum|Dispel Arcanum]] - Remove one spell or effect  (C)
   * [[spell_descriptions#flurry|Flurry]] - 1D6/level cold damage in 15' diameter, check for half damage  (C)   * [[spell_descriptions#flurry|Flurry]] - 1D6/level cold damage in 15' diameter, check for half damage  (C)
-  * [[spell_descriptions#hex|Hex]] - Deal extra damage whenever a target is harmed  (A,S)+  * [[spell_descriptions#hex|Hex]] - Deal 1D6/level extra damage whenever a target is harmed  (A,S)
   * [[spell_descriptions#locate|Locate]] - Find nearby creatures and things  (C)   * [[spell_descriptions#locate|Locate]] - Find nearby creatures and things  (C)
   * [[spell_descriptions#mind_reading|Mind Reading]] - Learn someone's thoughts  (A,S)   * [[spell_descriptions#mind_reading|Mind Reading]] - Learn someone's thoughts  (A,S)
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 ==== Zoroastrian Hymns ==== ==== Zoroastrian Hymns ====
  
-  - [[spell_descriptions#spiritual_flame|Spiritual Flame]] - A 15' cone of fire does 1D8 fire damage for each spellcaster level to all beings who are not true believers. (A) +  - [[spell_descriptions#spiritual_flame|Spiritual Flame]] - A 15' cone of fire does 1D8/level fire (A) 
-  - [[spell_descriptions#aura_of_asha|Aura of Asha]] - Roll a magic attack against everyone in 30'. Any creature affected can'speak a deliberate lie while the spell is in effect. The spellcaster knows whether each creature succeeds or fails. Requires Concentration. (A) +  - [[spell_descriptions#aura_of_asha|Aura of Asha]] - While you concentrate, all within 30' can't lie (A) 
-  - [[spell_descriptions#Flame of the Faithful|Flame of the Faithful]] - All except true believers in 20’ radius of a point in visual range take 1d6/lvl radiant damage on a successful magical attack roll. (A) +  - [[spell_descriptions#Flame of the Faithful|Flame of the Faithful]] - All in 20’ radius take 1d6/lvl radiant (A) 
-  - [[spell_descriptions#Vohu Manah|Vohu Manah]] - All henchmen and retainers of the spellcaster within the 30' commanding aura are immune from fear, gain a +2 AC, Add +2 to hit, and +2 to the damage of each attack. Requires Concentration.  (C) +  - [[spell_descriptions#Vohu Manah|Vohu Manah]] - While you concentrate all your hench within the 30' fight better  (C) 
-  - [[spell_descriptions#Divine Immolation|Divine Immolation]] - All beings in a 15' radius from the spellcaster who are not true believers take 2D6/level radiant (A)+  - [[spell_descriptions#Divine Immolation|Divine Immolation]] - All beings in 20' radius from you take 2D6/level radiant (A)
  
  
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   * [[spell_descriptions#brainfood|Brainfood]]  - Gain access to a dead creature's memories (R)   * [[spell_descriptions#brainfood|Brainfood]]  - Gain access to a dead creature's memories (R)
   * [[spell_descriptions#create_imp|Create Imp]] - This ritual can be used to create a demonic servant (R)   * [[spell_descriptions#create_imp|Create Imp]] - This ritual can be used to create a demonic servant (R)
 +  * [[spell_descriptions#demonic hammers|Demonic Hammers]] - Target takes 2D6 bludgeoning and is pushed 5' (A)
   * [[spell_descriptions#circles_of_necromancy|First Circle Necromancy]] - This ritual turns a dead body into a lesser guardian corpse (R)   * [[spell_descriptions#circles_of_necromancy|First Circle Necromancy]] - This ritual turns a dead body into a lesser guardian corpse (R)
   * [[spell_descriptions#mordant_vomit|Mordant Vomit]] - Puke 1D12/3 levels acid damage at target within 5' (A)    * [[spell_descriptions#mordant_vomit|Mordant Vomit]] - Puke 1D12/3 levels acid damage at target within 5' (A) 
 +  * [[spell_descriptions#Razor Spiral|Razor Spiral]] - All within 15' at the beginning of your turn take 1D8 slashing (C)
 +  * [[spell_descriptions#Synesthesia|Synesthesia]] - Victims' senses are overwhelmed making them easier to hit (A)
   * [[spell_descriptions#torment|Torment]] - Victim writhes in pain for as long as you chant (A)   * [[spell_descriptions#torment|Torment]] - Victim writhes in pain for as long as you chant (A)
  
arcane_spells.1580171369.txt.gz · Last modified: 2020/01/28 00:29 by andrew