appraisal
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| appraisal [2020/01/29 20:18] – andrew | appraisal [2020/01/31 00:03] (current) – andrew | ||
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| + | =====QUICK AND DIRTY APPRAISAL===== | ||
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| + | Goods that appear in the printed Gear Book need no appraisal, everyone will have a rough idea what they' | ||
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| + | __Mystery Version__: | ||
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| + | __Super Quick and Super Dirty__: | ||
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| ====== Optional Appraisal Rules ====== | ====== Optional Appraisal Rules ====== | ||
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| * High Card = base * high card (jack 12, queen 15, king 18, ace 20, joker 25) | * High Card = base * high card (jack 12, queen 15, king 18, ace 20, joker 25) | ||
| - | * One Pair = base * pair card * 2; | + | * One Pair (1/2 Odds) = base * pair card * 2; |
| - | * Two pair = base * higher pair card * 5; | + | * Two pair (1/20 odds) = base * higher pair card * 5; |
| - | * Three of a kind = base * three of a kind card * 10; | + | * Three of a kind (1/ |
| - | * Straight = base * high card in straight * 25; | + | * Straight |
| - | * Flush = base * high card in flush * 30; | + | * Flush (1/ |
| - | * Full House = base * highest card * 50; | + | * Full House (1/1000 odds) = base * highest card * 50; |
| - | * Four of a Kind = base * four of a kind card * 100; | + | * Four of a Kind (1/2000 odds)= base * four of a kind card * 100; |
| - | * Straight Flush = base * highest card * 500 ; | + | * Straight Flush (1/10000 odds) = base * highest card * 500 ; |
| - | * Royal Flush = base * highest card * 1000; | + | * Royal Flush (1/30000 odds) = base * highest card * 1000; |
| A joker is wild for the purposes of determining the hand, but retains its multiplier of 25. | A joker is wild for the purposes of determining the hand, but retains its multiplier of 25. | ||
appraisal.1580329080.txt.gz · Last modified: by andrew
