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walker_pine-wood_ranger [2024/03/12 17:47] davewalker_pine-wood_ranger [2024/04/08 13:58] (current) dave
Line 13: Line 13:
 Save: 13, Move 30’\\ Save: 13, Move 30’\\
  
-AC: 17 (Lamellar +3, Dex +3, Buckler +1), \\+AC: 18 (+1 Lamellar +4, Dex +3, Buckler +1), \\
 Attack Bonus +1,\\ Attack Bonus +1,\\
 Melee: +1/+1, Missile: +2\\ Melee: +1/+1, Missile: +2\\
Line 20: Line 20:
 Jack Skills (1d8) :  Tracking, Hide in Forest, Move Silently, Hide in Shadows, Ambush 3, Buckler Expert, Salt in the Eyes, Swapper, Sling Stun, Hear Noise, Stab and Run, Ambush 4.\\ Jack Skills (1d8) :  Tracking, Hide in Forest, Move Silently, Hide in Shadows, Ambush 3, Buckler Expert, Salt in the Eyes, Swapper, Sling Stun, Hear Noise, Stab and Run, Ambush 4.\\
  
-Max Items: 15, Current: 13\\ +Max Items: 15, Current: 14\\ 
-Gold:   7708 gp          XP 42,479\\+Gold:   3986 gp          XP 47,575\\
  
  
-Debt to Brotherhood of Victory: 4,500gp\\+Debt to Brotherhood of Victory: 3,500gp\\
  
- +Maintenance:  through April\\
-Maintenance:  through March\\+
  
 Weaponry\\ Weaponry\\
 Sling:  +2 to hit/ 1d6 damage, ROF 1, 40/80/160\\ Sling:  +2 to hit/ 1d6 damage, ROF 1, 40/80/160\\
-Hand Axe:   +to hit/  1d6+damage\\ +Hand Axe +2:   +to hit/  1d6+damage\\ 
-Silver Dagger  +1 to hit/  1d4+damage\\++1 Hand Axe  +2 to hit/  1d6+damage\\
 +1 Dagger       +2 to hit/ 1d4+2 damage\\ +1 Dagger       +2 to hit/ 1d4+2 damage\\
  
 Dependents:\\ Dependents:\\
-Maintenance paid through March\\+Maintenance paid through April\\
 5 mules\\ 5 mules\\
-Sappers (human Jack-1) The Dirty Quad\\+Sappers (human Jack-1) The Trashy Trio\\
  
  
-Carried Gear:  clothes/packs, +1 dagger, large ale skin (4 ale), large ale skin (4 owlbear punch). money bag, food bag (7 days corn dodgers), Lamellar Armor, Buckler, Hand Axe, Sling and 30 silver bullets, 5 instant fire, bag of salt, light amulet, herbalism bag (5 comfrey, 5 healing salve), bandoleer ( silver dagger, healing potions x1holy water x2), Alchemy Kit (assassin's smoke x3, flash powder x2, blinding powder x3, spirit candle x2) Detect Invisibility Potion. +Carried Gear:  clothes/packs, +1 dagger, large ale skin (4 ale), . money bag, Lamellar Armor +1, Buckler +1, Hand Axe +2, Hand Axe +1, Sling and 30 silver bullets, 5 instant fire, bag of salt, light amulet, herbalism bag (5 comfrey, 5 healing salve), bandoleer (+1 dagger, healing potions x3Detect Invsi Potion), Alchemy Kit (assassin's smoke x3, flash powder x2, blinding powder x3, spirit candle x2) Cling Fire x3, Holy Water x2 
   
  
walker_pine-wood_ranger.txt · Last modified: 2024/04/08 13:58 by dave