melee_weapon_rules_thii
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melee_weapon_rules_thii [2021/02/05 15:43] – created dave | melee_weapon_rules_thii [2021/02/05 15:56] – dave | ||
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This set of rules is significantly different from Blueholme, and is a adaptation of the Man-to-Man melee weapons ratings from Chainmail. | This set of rules is significantly different from Blueholme, and is a adaptation of the Man-to-Man melee weapons ratings from Chainmail. | ||
+ | See [[weapon_notes_thii|weapon notes]] and Gear Book for additional details and individual weapon stats. | ||
- | S-R NUMBER: each melee weapon has an S-R number (size-rating) with basically an expression of the weapons effective combat length/ | + | **S-R NUMBER**: each melee weapon has an S-R number (size-rating) with basically an expression of the weapons effective combat length/ |
In the melee attack phase, if it is the first round when combat has been joined by these combatants, then the larger S-R strikes first. | In the melee attack phase, if it is the first round when combat has been joined by these combatants, then the larger S-R strikes first. | ||
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**Melee Lunge**: | **Melee Lunge**: | ||
- | See weapon notes and Gear Book for more specific details. | + | See [[weapon_notes_thii|weapon notes]] and Gear Book for more specific details. |
melee_weapon_rules_thii.txt · Last modified: 2021/02/06 13:02 by dave