The Earl is based at West Road Castle, which is flanked by the villages of Eddington and Bowler and controls the pass that leads to the west, out of the Reach. 40 miles up the East-West Road lies the The Shrine of Lady Mercy an important religious site along with its attendant village Blessings. The Earl keeps some troops unobtrusively stationed near the Shrine, but tries to keep it seeming non-militarized to appease the clergy. 40 miles farther up the road is Sunrise Village, the center of a thriving cattle zone, protected by the Earl's vassal in Great Bend Tower. Not far from Great Bend is Greenmouth Village, a small fishing village at the mouth of Green Creek and also beholden to the Earl. Finally, Green Springs Village at the crossroads of the two great roads in the middle of the The Goblin Forest also is part of the Earl's fiefdom, and is run by a Marshal appointed by him. The Hunting Camps of the West Plain are also part of the Earldom, but there aren't any really permanent settlements there.
It can be seen that the Earldom is basically a mess. There are 4 different settled areas, connected by the road but quite some distance apart. Each one is under threat by Goblins and yet can't be reinforced quickly. The population of the Earldom is also quite small. The Earl of Newport finds it a bit of a joke that this sparse series of two-bit villages is an Earldom supposedly comparable to his own.
Ruler: Earl Ransom Gordley, Man, Lawful, Warrior-5
Leaders:
Farley Ungwent, Man, Lawful, Spiritual-8, High Abbot of Shrine of Lady Mercy
Brother Feamis, Man, Lawful, Spiritual-4, Vice Abbot for Monks
Sister Redlyn, (wo)Man, Lawful, Spiritual-5, Vice Abbess for Nuns
Sir Bedford Crum, Man, Lawful, Warrior-4, Lieutenant of Great Bend
Clemson, Man, Neutral, Warrior-4, Marshal of Green Springs
Inhabitants: 5700 Men
Capital: West Road Castle