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magic_arcane_background [2016/11/21 13:44] – [Greater Mysteries] andrewmagic_arcane_background [2016/11/21 13:45] – [Lesser Mysteries] andrew
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   * Scrying - The Mystery of Scrying is the practice of sending one’s consciousness, or maybe one’s spirit, astral body, or soul, away from one’s physical self and having it travel quickly to distant places to spy out what is happening there. To do so, the sorcerer enters a deep trance, usually one aided by certain drugs.  The spellcaster makes a magic roll.  On a roll of a 1 on the magic die, they overdose and remain unconscious for eight hours without an opportunity to scry.  On a failed roll, the scrying attempt is incomplete and the spellcaster gets incomplete or conflicting information.  On a success, they are able to discern one important scene, but perhaps from a single point of view or without auditory or visual information.  On a success of 8+ the scrying spellcaster is able to view the entire scene from many points of view, with both audio and visual information.     * Scrying - The Mystery of Scrying is the practice of sending one’s consciousness, or maybe one’s spirit, astral body, or soul, away from one’s physical self and having it travel quickly to distant places to spy out what is happening there. To do so, the sorcerer enters a deep trance, usually one aided by certain drugs.  The spellcaster makes a magic roll.  On a roll of a 1 on the magic die, they overdose and remain unconscious for eight hours without an opportunity to scry.  On a failed roll, the scrying attempt is incomplete and the spellcaster gets incomplete or conflicting information.  On a success, they are able to discern one important scene, but perhaps from a single point of view or without auditory or visual information.  On a success of 8+ the scrying spellcaster is able to view the entire scene from many points of view, with both audio and visual information.  
  
-  * Witchfire - The Witchfire Mystery sorcerously unleashes energies to damage or outright destroy inanimate and animate things.This is the ability to cast blasting magic.  The rules are the same for the //Bolt// power in the Savage Worlds rulebook. +  * Witchfire - The Witchfire Mystery sorcerously unleashes energies to damage or outright destroy things.This is the ability to cast blasting magic.  The rules are the same for the //Bolt// power in the Savage Worlds rulebook. 
  
  
magic_arcane_background.txt · Last modified: 2018/03/04 13:23 by 127.0.0.1