master_of_waters
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MASTER OF WATERS
Alignment: Neutral
Spell type: Practical
Ability Score: CON
The lord of the mighty oceans and smallest creeks, constantly in motion but over-poweringly permanent.
Cleric Restrictions: His clerics may drink no beverage apart from plain water or lose spell powers for at least a day.
Cleric Benefit: His clerics gain 2 points of damage reduction against water, cold or ice based attacks (per attack not per die).
Sacred Symbol: Three waves
Master of the Waters is the lord of the mighty oceans and smallest creeks, constantly in motion but over-poweringly permanent.
master_of_waters.1631638183.txt.gz · Last modified: 2021/09/14 16:49 by dave