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master_of_waters

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MASTER OF WATERS

Alignment: Neutral

Spell type: Practical

Ability Score: CON

The lord of the mighty oceans and smallest creeks, constantly in motion but over-poweringly permanent.

Cleric Restrictions: His clerics may drink no beverage apart from plain water or lose spell powers for at least a day.

Cleric Benefit: His clerics gain 2 points of damage reduction against water, cold or ice based attacks (per attack not per die).

Sacred Symbol: Three waves

Master of the Waters is the lord of the mighty oceans and smallest creeks, constantly in motion but over-poweringly permanent.

master_of_waters.1631638183.txt.gz · Last modified: 2021/09/14 16:49 by dave